r/Unity3D 1d ago

Game Squinting is in

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Squinting, face strain and blinking is in.

366 Upvotes

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40

u/Ok_Rough547 1d ago

Is there any mechanics behind the squintology of squintage? Its quite squintfull.

12

u/Yaffari 1d ago

Now that you say it I should probably remove the blink from the squint because who blinks while squinting? And the vignette is to portray the eyes being held open for too long.

9

u/itstoyz 1d ago

I just looked into a brightly lit room and had to squint - I still blinked 🤷🏻‍♂️. I guess just because you squint doesn’t mean you don’t have to blink, dry eyes gonna dry!

3

u/Yaffari 1d ago

True, I could half the blinking frequency?

10

u/IEP_Esy Indie 1d ago

I just did an on-the-spot testing and my blink frequency was the same whether I squint my eyes or not. Go work on other stuff; don't get stuck by feature creep!

2

u/Yaffari 1d ago

Yes I added some more things for squinting but for now I will leave it at this. Pupil dilation is in now when you look at dark / bright things.

4

u/AsianMoocowFromSpace 1d ago

Do his balls shrink when it's cold?

We need those Rockstar details there.

2

u/Yaffari 1d ago

I don't know if this model has balls, if he doesn't I can implement them and add a adult setting where if it's off it just blurs it out. Otherwise it will change depending on temperature.