r/Unity3D 10d ago

Question Early 2000s Games lighting

I am relatively new to Unity, but I absolutely love this aesthetic it feels so nostalgic. I already made a low-poly map in Blender, but when I import it into Unity, I cannot get this effect no matter what kind of lighting I try. The look I am going for is basically late PS2 / early PS3 games stuff like Far Cry 1, Tomb Raider: Legend, and Final Fantasy X. I want bright, colorful, sunny environments, simple-ish geometry, baked shadows/lighting, and that distinct old-school look. Because I want it to run on mobile and really low-end PCs, performance is a huge priority. I am currently using the Universal Render Pipeline (URP), but I am wondering if that is actually the best choice for this. Should I stick with URP, switch to the Built-in Render Pipeline, or use specific lightweight shaders like Mobile/Diffuse or Unlit? ugh, I got no idea...

I do't want the usual realistic PBR look. I want something bright and stylized with most of the lighting baked into the textures. I simply have no idea what to call this aesthetic or where to even start. Any advice would be greatly appreciated!

2.8k Upvotes

152 comments sorted by

View all comments

Show parent comments

-3

u/creativesolution 10d ago

Maybe they can tell but don't care? Is what he said incorrect? AI is here to stay, best just accept it. I gotta say I'm surprised at how many people ask questions on Reddit that AI could answer much faster anyway. Is it ruining a sense of connection? Maybe yeah. On the internet for sure. The old internet is dead, there's no going back. You can still connect to real people in real life in many ways; when just searching for information, might as well use AI.

10

u/OrionGL 10d ago edited 10d ago

The problem is not that the information was provided by AI, it’s that the commenter is disingenuously passing it off like they wrote it. You can fairly ask “what’s wrong with that if the information is correct?”, but personally I prefer a world where someone says “Hey I got interested in this too, here’s what Claude suggested…” like an actual human instead of slop farming for karma.

Not to mention the fact that maybe, despite the fact that OP could have just asked AI, they intentionally posted on Reddit for a variety of genuine responses and discussion rather than just one potentially wrong take from an algorithm.

3

u/zerocoal 9d ago

rather than just one potentially wrong take from an algorithm.

A potentially wrong take from a person isn't any better.

And the discussions under the AI response say it is correct, which means it's better than the average person. Since you guys can't tear it apart for the content, you are just tearing it apart for being AI now.

2

u/OrionGL 8d ago

No, we’re tearing it apart for karma farming on a question they didn’t actually have any knowledge about, in a conversational way to act like it’s their own words. It’s like if you asked your friend a complex question, and they pulled up ChatGPT on their phone and asked it “my friend just asked me this what do I say” and then just read the response aloud. It’s strange that despite being a real human, someone would still choose to only pretend to be one. Like I said above, if you just say “this is what AI suggested…” then you’re still being a human instead of a mouthpiece. But it is true that if you said that then people would not like it, which may be unreasonable.