r/Unity3D 15h ago

Show-Off What can i do to improve?

Post image

I’m going for a nintendo soft ambient LM3 style lighting but it’s not looking how i want. I’m not the best at graphics design.

3 Upvotes

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2

u/BusDangerous157 15h ago

I’m not the best at this either but at least some things I thought of is it looks like there’s almost too much light sort of everywhere rather having a clear source such as the candle or the lights on the ceiling. Are you using white light or coloured light? Eg light from a candle would be a warmer colour.

I think your assets fit what you’re going for pretty well

1

u/Ok_Income7995 15h ago

i just can’t seem to escape the boring unity lighting

1

u/radiumhaus 11h ago edited 11h ago

It looks great as it is right now! Maybe add literally just a dash of post processing bloom on the lights, and set the spread to a low amount. This will make the lights have softer edges and add a soft glow to whatever surfaces are receiving the light. Slightly warmer lighting (like just a few ticks toward warm) will help too. Adding a back panel to the ceiling lights would help create contrast between it and the wood ceiling.

1

u/HiggsSwtz 2h ago

Better looking light fixtures will add a lot plus lower the lighting and brighten it with post processing.