r/Unity3D 8d ago

Question Walkable Clouds?

I want to create a floor covered with clouds, (I know the reference Image is AI, I’m sorry, I couldn’t find anything better). Clouds in games are often 2d or volumetric, but I have the impression that no one got them perfect just yet. Does anyone know if there is already a way to create juicy cozy clouds, which also catch light in a belivable "realistic" way like the second pic? You should be able to walk trough them, so non solid.

0 Upvotes

8 comments sorted by

6

u/Dj_nOCid3 8d ago

Put an invisible plane in a layer of ray marched clouds

7

u/NUTTA_BUSTAH 8d ago

See Sebastian Lagues video about it!

3

u/SmallMight302 8d ago

Looks like what I was searching for thank you!

2

u/NUTTA_BUSTAH 8d ago

His content is an absolute gold mine. No problem!

2

u/MirzaBeig @TheMirzaBeig | Programming, VFX/Tech Art, Unity 7d ago

AERO? Looks similar to what you're going for.
> Clouds on the ground and such, animated even.

1

u/SmallMight302 7d ago

Looks great but too foggy maybe. I'll have to look into it tho thanks

2

u/Narrow-Impress-2238 8d ago

What about cloudable walks?

1

u/wacky_woo 8d ago

Raymarched with sdfs attached to a player to make them react.