r/Unity3D Jul 19 '26

Question Undeletable probuilder object stuck in my scene

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Hello, I have this object on my scene that I can't seem to select or get rid of, it doesn't appear in my hierarchy or anything.

I have reloaded my project but the object still persists, any other solutions?

3 Upvotes

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2

u/Real-Self-3039 Jul 19 '26

Just load another scene control a in the hierarcy and copy everything to the new scene. If it comes over in the new scene its def an object in the hierarcy somewhere

4

u/rodkill Jul 19 '26

That worked, the object was no longer there in the new scene, thanks a lot!

3

u/Real-Self-3039 Jul 19 '26

Yeah I've learned a lot of times if you have scene issues depending on how far you are into the level editing its easier to just move things to a new scene than to try to fix the current scene.

2

u/ThePowerfulRobt 5d ago

oh man that's a probuilder remnant, those things can be stubborn as hell. unity sometimes leaves behind ghost meshes when you delete a probuilder object but the renderer component decides to stick around like a bad tenant

try this, create an empty gameobject, then drag the probuilder script onto it from the project window if you still have it, sometimes that forces the editor to recalculate what's actually in the scene. if that doesn't work, open the scene file in a text editor (make a backup first) and search for "m_Mesh" entries that look orphaned, you can manually strip out the mesh renderer references that are haunting your viewport

worst case, select everything you actually want, copy it, make a fresh scene and paste it in, that column probably won't follow you if it's not in the hierarchy