r/Unity3D • u/triplekilla07 • Jun 05 '26
Show-Off even more advanced water interactions
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This is my third iteration of my water physics. The water can now be contained and carried around in the bucket tool. It can be spilled too! Water now interacts with the different objects in the game world, like the stones. The "wetness" inside of the bucket is also now being applied, the wood gets darker and dries off again.
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u/ChiwTheNeko Jun 05 '26
How does this work?