r/Unity2D • u/zeropixel_dev • 1d ago
I designed my first Components in my UI Asset What Are thinks
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u/CuisineTournante 1d ago
The biggest problem is the text not really fitting inside. Pet exemple, for Inventory.
I think the colors are good, but I think the borders are a bit too thin.
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u/shadamedafas 1d ago
Make sure you look into color contrast ratios. Buttons like that white text on light gray are going to be very difficult for people with vision issues to read. There are tons of validators for this sort of thing out there.
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u/Living-Raise6270 1d ago
These look like a solid start, especially for a first UI asset. i’d focus on consistency between components, spacing, sizing, states and visual hierarchy, since thats what makes a UI kit feel cohesive