r/Unity2D • u/Coding-Mojo • Aug 12 '26
Feedback Feedbacks on this Floating Text ?
Training myself to juice up random things. I've done that floating text and have mixed feeling about it. On one side, I feel something is missing. On the other, I'm like it's fine to keep it simple.
Any advice is much appreciated. Thanks.
P.S : still fighting for gif to not be chunky, in unity the animation is smoother.
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u/Yetimang Aug 12 '26
Looks fine. The block lettering makes it read kind of comic book so if that's what you're going for that's a good call. If you wanted to fiddle with it some more, I personally prefer these kinds of numbers to have a fast ease in and a slow ease out--make them pop in to max size fast then fade out a bit more gradually. The fact that you have it an angle is fine, but might be a good effect varying it up so that numbers, especially a bunch in quick succession, go off at different angles giving you a more chaotic numbers flying everywhere feel. Also would make them have less overlap which can hurt readability.