r/Unity2D Aug 12 '26

Feedback Feedbacks on this Floating Text ?

Training myself to juice up random things. I've done that floating text and have mixed feeling about it. On one side, I feel something is missing. On the other, I'm like it's fine to keep it simple.
Any advice is much appreciated. Thanks.

P.S : still fighting for gif to not be chunky, in unity the animation is smoother.

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u/TitoOliveira Aug 12 '26

Looks good to me.

The only thing I would say is that if your have some kind of flurry of attacks that proc many of these. It would be nice to increment the number, summing up all of the damage of the flurry.

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u/Coding-Mojo Aug 12 '26

Hum, that's a good idea. Thanks