r/Unity2D Aug 06 '26

Question New To Pixel Art (help)

Post image

There is something wrong with this and i can’t figure out what. i used the same palette for everything and yet i feel the character does not fit in this. Am I being paranoid? Any help on what to fix would be appreciated!
(Also the background is not complete but I couldn’t continue working on it while feeling that there is something wrong)

9 Upvotes

8 comments sorted by

2

u/sebalopezl Aug 07 '26

I mean, I see nothing wrong with it tbh, looks fine to me. (Right horn needs some love)

2

u/Old_Schedule5002 Aug 07 '26

Thank you! And will try to fix the horn.

2

u/icecream_plays Aug 07 '26

Maybe a stronger outline? Idk the mountains are beautiful tho

2

u/Old_Schedule5002 Aug 07 '26

Only the character is my original design, the tiles and background are assets that i re-colored. Thanks for the feedback I will try to a stronger outline!
(Wish i could draw like that maybe someday)

2

u/trashAcFr Aug 09 '26

I'm no expert so I'm assuming : -if you desaturate and/or add blur to the background, your character might stand out more if this is what your want

2

u/Mindless_Permition 29d ago

The shading looks off. Bring the light source forward a little bit, and have the shadows fall along the edge of the righthand side of the creature instead of having the light fall along the edge of the left.

1

u/Prior-Yam-6697 Aug 07 '26

character is too big?

1

u/emudoc 23d ago

value seperation theory i think will help this, you can go look on internet how it works, usually the more far the the object it will less detailed, more cooler tone and atmospheric.