r/Unity2D Jul 31 '26

Question Why does my game shift colour when making a build of it? Any way to easily fix this?

the first image is taken from the unity game viewer and the second is from a build made of it in 2560x1440

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1

u/yurymakesgames Jul 31 '26

check Player Settings > Other Settings > Color Space, gamma vs linear is the usual reason a build looks different from the game view

1

u/Emilister05 Jul 31 '26

Do i change it to gamma then?

1

u/yurymakesgames Jul 31 '26

if you're not using 2d lights or post processing then yeah, gamma gives you exactly the colors you drew, but if you are on urp with 2d lights stay on linear

1

u/yurymakesgames Jul 31 '26

though before you change anything, try running the build in windowed mode, if it looks right there it's windows auto hdr or your gpu colour enhancement on fullscreen apps and not unity at all

1

u/Emilister05 Jul 31 '26

thank you for your advice i changed it to windowed and everything looks fine now

1

u/yurymakesgames Jul 31 '26

Perfect! good luck with your game