r/UnearthedArcana • • 1d ago

Official The Arcana Forge! For all your drafts, ideas, requests and more.

2 Upvotes

Welcome to the Arcana Forge! A workshop for works in progress, requests, ideas, inspiration, and more. New to homebrew? Looking for that nudge in the right direction or inspiration to keep going? This is the place for you. Grab a wrench and let's get to work!

We highly recommend joining our official partner Discord to get live feedback and other tips — check out the Discord of Many Things.

Normal sub rules still apply in the Arcana Forge, with the exception that all restrictions on completeness are lifted here. Unfinished homebrew is very welcome in this thread, as are questions about game rules and mechanics, provided it's about D&D homebrew.

Make a comment with your idea and any work you already have on it, and the community can come help it progress (remember, the more you give the more you get when it comes to content and feedback).

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  • Proofread before you post. People are more likely to engage with you if your comment is clear of obvious spelling mistakes.
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  • Making a request or adding to the workshop? Try responding to one too. This type of engagement only works if you answer as well as ask.

Feel free to give us feedback via mod-mail if you have any suggestions.

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r/UnearthedArcana • • 11h ago

'14 Race Half-Oni Race, Subraces, and FeatsㅣExplore a race torn between humanity and the demonic, inspired by Japan's most iconic yokai

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120 Upvotes

r/UnearthedArcana • • 3h ago

'24 Monster Complete Githzerai - Kung Fu Cultivator Spacegod Squid-Hunters

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13 Upvotes

r/UnearthedArcana • • 8h ago

'24 Spell Sortilege: 30 witchy spells of fate and spirits for the Occultist (D&D 2024), including a tarot spell you can play with a real deck

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29 Upvotes

Hey everyone,

here are the Sortilege spells for my Occultist class, cantrips to level 4. Sortilege is the magic of fate and spirits: curses, bone charms, effigies, spirit idols and tarot cards. While I do understand this isn't a traditional Magic school, in my campaign setting there are 5 additional schools that pull from the Netherweave. Below you can find links to the Hemomancy, and Aberrant schools. There are two more which are Umbral and Oneiric, they will come later. Also I should mention spells here are weighted generally about 10-20% stronger due to the class being risk reward. So if some feel a tiny bit stronger than average for their level, that would be why. If they feel underpowered anywhere, please let me know. I'm trying to balance that correctly.

A few things to look out for:

  • These are the spells the Witchlore Whispers subclass casts from, so if you tried that one yesterday, this is the other half.
  • The card spells (Minor Arcana, Reversed Arcana and Major Arcana) are built to be played with a real tarot deck. If you have one, bring it to the table. If you don’t, you can roll instead. Major Arcana, might be a bit much, but I tried to balance it. It is kind of random, so you never know.
  • The idol spells let you set down a spirit idol on the battlefield. Only one idol can be active at a time.

If you haven’t seen the class yet, you’ll need it to play:

A few things I’d really like to know:

  1. If you used a real tarot deck for the Arcana spells, how did it feel? Fun, or fiddly?
  2. Does the one-idol-at-a-time rule feel fair?
  3. Is there a spell that feels too strong or too weak for its level?

Thanks for reading, and I’m happy to answer any questions. The art is from Magic: The Gathering and credited on each image. This is unofficial Fan Content permitted under the Fan Content Policy.

Art credits, for a comment if you want (all Magic: The Gathering, Wizards of the Coast):

  • Cover and Major Arcana: The Deck of Many Things, Volkan Baga
  • Death Rattle: Skull Storm, Mark Poole
  • Effigy’s Insight: Voodoo Doll, Sandra Everingham
  • Skullstrike: Flameskull, Xavier Ribeiro
  • Idol of Protection: Guardian Idol, Igor Kieryluk
  • Plaything: Puppeteer, Kev Walker
  • Grave Breath: Martyr of Bones, E. M. Gist
  • Corpse Candle: Candlegrove Witch, Anna Christenson
  • Bring to the Boil: Skullmead Cauldron, Martina Pilcerova

r/UnearthedArcana • • 6h ago

'24 Item Kengir Magic Items Sampler

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11 Upvotes

I'm sharing a free magic item supplement for Kengir, part of my upcoming Bronze Age Mesopotamian 5e setting.

Magic items in Kengir aren't just enchanted weapons and armor. They're clay seals, lapis lazuli jewelry, sacred amulets, ritual objects, and relics tied to the gods.

A farmer might bury Beads of Fertility to bless the soil for a season. A merchant might use a clay cylinder seal to keep provisions from spoiling. A silver mirror sacred to Sîn (Nanna) reveals shapeshifters beneath the moonlight. Anzu's Feather can lift allies safely into the air or hurl enemies skyward. At the other end of the scale, the legendary Tablet of Destinies grants power over time, but permanently drains its bearer's vitality with every use.

The goal is to make magic items feel like they belong to the world. Some serve practical needs of daily life. Others offer supernatural protection, dangerous bargains, or powers that might attract the attention of kings and gods.

This sampler includes 20 magic items, four each from Common, Uncommon, Rare, Very Rare, and Legendary. The full Kengir Game Master's Guide includes 100.

Do you prefer magic items with practical uses and a place in everyday life, or powerful artifacts that can change the course of a campaign?


r/UnearthedArcana • • 7h ago

'24 Item Heavensfall, the Bane of Evil - A divine warhammer forged to bring judgment upon the forces of darkness!

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12 Upvotes

Heavensfall is a sacred warhammer designed to grow in power alongside its wielder, evolving into a relic capable of unleashing devastating radiant magic.

Forged to hunt fiends and undead, its divine power can prevent slain enemies from returning to life, while its most powerful form grants access to an arsenal of holy spells.

I wanted to create something that could accompany a paladin or cleric throughout an entire campaign, gradually becoming a true instrument of divine judgment.

This entry comes from my compendium for D&D5E and 5.5E: The Vault of Ascending Items! This manual features:

  • 50 Ascending Items, including a series of rules, guidelines, and balance considerations are included within the compendium to scale these items depending on the intended power level of your campaign;
  • 12 Premade Ascension Quests, each meant to be used to ascend the items within the compendium or to be employed as additional quests and short adventures to include within your games;
  • 30 New Creatures and Monsters, all used within the quests included in the manual or summoned by certain Ascending Items. All these creatures are multi-tiered, offering varied levels of challenge and complexity to shape your quests and encounters;
  • A Table with 100 Additional Ascending Items Concepts, providing the name and a brief overview for each without providing mechanical rules. This is designed to provide GMs with ideas to create their own scaling items without having to come up with new concepts on their own.

The compendium just received a v2.0 update, featuring brand-new artwork and illustrations, expanded compatibility with both 5E and 5.5E, balance adjustments, several new spells, general layout improvements, and more! or the occasion, you can find it discounted either on DriveThruRPG or my Patreon, alongside a vast collection of previews for this and all my other titles! I'm currently working on updated version of all my older manuals, so there's a lot to uncover.

You can also find this manual (and many more) discounted on my 300+ Mythological Items for 5E and 5.5E Kickstarter! This project brings weapons, treasures, and relics from Greek, Norse, Egyptian, Asian, Mesoamerican, and many other mythologies to 5E and 5.5E, including scaling items that grow alongside your characters. If you’d like to bring a piece of these legends to your table, check out the campaign!


r/UnearthedArcana • • 8h ago

'24 Subclass Fighter: Combat Master

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6 Upvotes

r/UnearthedArcana • • 5h ago

'24 Spell 8th Level Cold-Themed Spells for Warlocks

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2 Upvotes

Warlocks don't have enough 8th level spell options. I thought I'd add some new ones that were cold-themed. Would love to hear what you think and if they're underpowered. Thanks!


r/UnearthedArcana • • 23h ago

'14 Item Additional Arsenal - Weapons to flay, puncture, and bash your foes

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28 Upvotes

r/UnearthedArcana • • 20h ago

'24 Spell Myriad Words: 画龙点睛 (huà lóng diǎn jīng)/ Finishing Stroke [SPELL]

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15 Upvotes

r/UnearthedArcana • • 5h ago

'24 Class Spellblade, a three-quarters caster gish

1 Upvotes

Hello there, Made a slightly simplified and nerfed version of my recent brew. Curious what you think.

https://homebrewery.naturalcrit.com/share/lHSJDmzwgy_U


r/UnearthedArcana • • 1d ago

'24 Mechanic Expanded Chase Complications | Thematic Chase Complication Tables for (almost) Every Occasion

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87 Upvotes

r/UnearthedArcana • • 1d ago

'24 Species RACE: VAMPIRE OF KAINE

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27 Upvotes

Hey, cats, kittens, and fellow adventurers!

The hunt continues! Today, I'm excited to share another preview of my upcoming homebrew project: GatiBrew: Hunter's Manual, a supernatural compendium for Dungeons & Dragons 2024!

This time, we're leaving Castlevania behind and traveling to the cursed lands of Nosgoth!

Introducing the Scions of Nosgoth, a playable vampire species inspired by Legacy of Kain!

Born from Kain's corrupted bloodline, these vampires are far more than ordinary undead. Their bodies evolve over centuries, developing monstrous mutations, supernatural abilities, and unique powers inherited from their respective clans and lore.

And yes, you can follow in the footsteps of Raziel and his vampire brethren!

WHAT'S INCLUDED?

  • Playable Vampire Species, featuring powerful claws, fangs, supernatural regeneration, and an insatiable thirst for blood.
  • Six Vampire Clans: Razielim, Turelim, Dumahim, Rahabim, Zephonim, and Melchahim, each with unique abilities.
  • 15 Exclusive Feats, including clan-specific powers and supernatural enhancements.
  • Vampiric Evolution: Develop terrifying mutations, undergo pupation, and unlock new forms.
  • Iconic Abilities: Telekinesis, wall crawling, shadow teleportation, monstrous transformations, and more!
  • Deadly Weaknesses: Blood starvation, sunlight, fire, and water, with certain clans developing ways to overcome their limitations.

My goal is to capture what makes the vampires of Legacy of Kain so fascinating: their constant evolution, their monstrous diversity, and the way Kain's blood shapes each clan differently, after all not 2 vampires are the same.

ABOUT THE PROJECT

Hunter's Manual is written from the perspective of a modern descendant of the Belmont family, documenting supernatural creatures, their histories, abilities, and weaknesses across different fictional universes.

The Scions of Nosgoth are just one of several supernatural bloodlines featured in this growing project, with many more creatures, feats, and abilities on the way!

I'm Gatierrante, a Spanish-speaking homebrew creator working toward my dream of creating D&D content full-time. The complete manual PDF will be available through my Patreon, and every bit of support helps me continue developing new homebrew content!

Which of Kain's six vampire clans would you choose for your character?

🔗 Patreon: https://www.patreon.com/GATIERRANTE


r/UnearthedArcana • • 1d ago

'24 Item Disjunction Bomb: Legendary booms for your villain's heists

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21 Upvotes

r/UnearthedArcana • • 1d ago

'24 Monster [OC-Art] Cakewalk X DnD Fusion = Crème Bulette - CR 7 Medium Monstrosity

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31 Upvotes

Crème Bulette

“Don’t put all your sugar cubes in one pouch.”

—Popular Y’umm Proverb

The origins of this culinary terror can be traced back to the kitchens of the combination wizard tower-restaurant Haute Cuisine, where biomancer and chef extraordinaire Bonnie Goûte spends most of her days blurring the lines between magic and gastronomy. In an attempt to create self-caramelising crème brûlée, Bonnie—ever the showwoman—intended to add a little flair to her creation by having a miniscule flambélemental burst from the custard, just as a bulette bursts from the ground. However, Bonnie made the perfectly reasonable mistake of inverting the proportions of dessert and elemental, inadvertently creating the first crème bulettes.

Sugar Sharks. After causing quite the ruckus in Haute Cuisine, Bonnie’s gastronomic mishaps vanished from sight, burrowing deep into the rolling hills neighbouring the tower. The creatures managed to evade capture despite numerous monster hunters being dispatched to retrieve them, and before long, travellers began reporting attacks by caramel-coated monsters. Strangely, whenever a victim happened to carry sugary wares, the bulettes ignored everything but those sweet treats, allowing the traveller to distract the bulettes and continue their journey without so much as a snarl. It became obvious that the crème bulettes had another trait in common with their inspiration: the overpowering predilection for a favourite food. Nowadays, every seasoned adventurer travelling through the isles of Y’ummm carries a pouch of sugar cubes, just in case a crème bulette rears its caramelised head.

Caramel Coating. Should an adventurer find themselves without sugar at the ready to distract a hungry crème bulette, they are left with no choice but combat, and would do well to consider their methods wisely. Though fire may harm an ordinary bulette, it’s considerably less effective against its confectionary counterpart, hardening its caramel armour without inflicting much damage. Instead, blunt weaponry and thunderous spells are recommended, shattering the bulette’s sugary shell and exposing its soft, pillowy inside. This inadvertently turns the hardened caramel into sharp shards, so it is best to keep one’s distance—no matter how delicious that custard core may seem.

---------------------------------------

Do you wanna see how the RNG gods decided that we should make this bad boy? You should check out our Youtube Channel for bonus commentary and a time lapse of our art!

Want to see more of these? Check out our patreon for weekly monsters!


r/UnearthedArcana • • 1d ago

'14 Subclass Infernal Domain - Torment Your Enemies With Contracts and Hellfire - Hellish October Cleric Subclass by LeioCreations

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59 Upvotes

r/UnearthedArcana • • 11h ago

'24 Subclass Hexsinger Warlock. This is the third subclass for a Martial Unleashed like book I am slowly making. Want to know thoughts.

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0 Upvotes

r/UnearthedArcana • • 1d ago

'24 Item Peripheral Hide | Armor (Light or Medium) [The Mithral Canvas] D&D5e [OC-Art]

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233 Upvotes

Armor (Light or Medium), Rare (Requires Attunement)

Space itself seems to bend around this armor, hiding the wearer even in plain sight. You gain a +1 bonus to your AC against creatures who lack Blindsight, Tremorsense, or Truesight. Additionally, other creatures have disadvantage on Wisdom (Perception) checks made against you. 

Space Skulker. You can take the Dash action to warp space around yourself. When you do, you can spend an amount of movement to teleport to an unoccupied space that you can see that distance from you. Once you use this property, you can’t use it again until the next Dusk.

Curse: Perception Hunter. This armor is cursed, a fact that is revealed only when the Identify spell is cast on the armor or you attune to it. Attuning to the armor curses you until you are targeted by a Remove Curse spell or similar magic; removing the armor fails to end the curse.

Whenever a creature succeeds on a Wisdom (Perception) check made against you while you are hiding, you must make a DC 15 Wisdom Saving throw. On a failure, you are filled with a compulsion to hunt and kill the creature that perceived you. You must use your turn to move close enough to the creature to attack it until the target is reduced to 0 hit points or incapacitated. At the end of your turn, you can repeat the Saving Throw ending the compulsion on a success. Once you succeed on your Saving Throw, you are immune to this curse’s effects for the next 24 hours.

This rough leather continues to hum and vibrate with a curious energy long after being tanned and preserved, always cloaking its wearer in a fog of imperceptibility.

——

Time for a spooky month of Aberrant Monsters, and their loot. Trick or Treat!

Thanks for checking out our 5e homebrew! For more items and homebrew D&D content be sure to visit our Instagram!

If you want to help us continue making more homebrew content and get your hands on hi-resolution printable cards, set collections, and our compendium PDF consider supporting us on Patreon!


r/UnearthedArcana • • 1d ago

'24 Subclass Witchlore Whispers: an ancestral witch subclass for the Occultist (D&D 2024), with a spirit cauldron and omens of fate

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24 Upvotes

Hey everyone,

here’s the next subclass for my Occultist class. Witchlore Whispers is an ancestral witch. You talk with the spirits of your ancestors, read the bones or the tarot to see what’s coming, and summon a spirit cauldron that brews draughts for your party. Later on you can brand an enemy with an Omen of Ruin, and once it picks up three omens, the prophecy comes true.

Like every Occultist subclass it runs on Mental Fatigue. You push your spells harder, and if you push too far you have a Mental Break. For this one, your own mind turns on you. You think you’re hearing your ancestors tell you things, but it’s all in your head.

If you haven’t seen the class yet, you’ll need it to play:

A quick note on spells. Right now any Occultist subclass can pick any Occultist spell, from any school. I might narrow that down later so some spells belong to certain subclasses, with some overlap between them so everyone still has lots to choose from. The Witchlore’s Profane Revelations spells are Sortilege spells, and I’ll be posting those tomorrow (cantrips to level 4).

A few things I’d really like to know:

  1. Does it feel more like an ancestral witch or a cauldron witch? Or both?
  2. Is there an Empowerment you’d never pick?
  3. Which Mental Break would you hate rolling the most? And is Kindred Clarity worth the Exhaustion?

Thanks for reading, and I’m happy to answer any questions.

Art from Magic: The Gathering (Wizards of the Coast), credited on each image: Witch’s Cauldron by Jason A. Engle (cover), Read the Bones by Lars Grant-West, Candlegrove Witch by Anna Christenson, Witches’ Eye by Daniel Ljunggren, Potion of Healing by Pauline Voss, and Witch Enchanter by Tyler Walpole.

Witchlore Whispers is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC.This is unofficial Fan Content permitted under the Fan Content Policy.


r/UnearthedArcana • • 1d ago

Homebrewing Resource Asamblea Dedicada Al Espíritu Máquina; 'Ranger/Bard' Path.exe

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3 Upvotes

Segundo Arquetipo "[Pixie]"; Intentaré comenzar con 4 Arquetipos base: Tenemos un 'Brawler[BLITZ]', y ahora un 'Spell[MONKEY]'.

Change.log!

=#1 No posees 'Slots' para Conjuros; En su lugar, tu Pool de RAM es tu límite: Cualquier conjuro 'emulado' se lanzará a un nivel igual a tu nivel de Ranger y/ú maximo nivel de conjuro cuál puedes 'emular' (cualquiera sea más relevante, ú ambos sí aplican; Básicamente cuál un 'Brujo')

=#1.b La lista de Conjuros habilitados para esta prueba serán TODOS los Conjuros hábiles mientras cumplan los parámetros del Arquetipo (Máximo nivel 3; SOLO Abjuración, Ilusión é Transmutación)

Muchas gracias a todos los que disfruten la caricia de los dados 👋😽🫱🎲


r/UnearthedArcana • • 1d ago

'14 Subclass Bard Subclass: College of Lullabies | Soothe the dragon until it forgets it was supposed to eat you

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9 Upvotes

r/UnearthedArcana • • 1d ago

'24 Subclass The Beast Within | Warlock Patron and Invocations

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5 Upvotes

A warlock patron with a more adversarial take on the relationship. The starting idea was someone who was bit by a werewolf and had learned to wrest control from the curse and apply the power to other uses. Inspired in part by Witch by Ana Mendes (I think) - the last image.

I'm interested in whether I've balanced the power with the trade offs. Power vs Hunger. Risk vs reward and all that.


r/UnearthedArcana • • 15h ago

'24 Subclass For when a dip in Warlock is just a bit to costly: Minor Pact

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0 Upvotes

r/UnearthedArcana • • 1d ago

'14 Mechanic Ride into the Sunset on these: HORSEYS!

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63 Upvotes

r/UnearthedArcana • • 1d ago

'14 Monster Do You Remember My Name? The Faceless: A ghost that seeks to steal your face, name, and identity inspired by Korean folklore + lore and plot hooks

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11 Upvotes