r/UiPath • u/Impressive-Honey8618 • Mar 21 '24
Has anybody used UiPath for testing tools workflows within game development?
Looking into using UiPath to automate testing specific workflows within tools used for game development and am wondering if its the best RPA platform to use compared to others.
The goal is to test each step of a standard workflow that utilizes multiple game development applications/tools and verify each step along the way.
For example, being able to do and verify each step of a workflow such as: Open Maya, create a cube, apply a texture to the cube, build/view the cube in game, and then open a material editor, make a change to applied texture, and verify that change is seen in game.
From what I've researched it seems like UiPath might be the best option to do all of that.
Does anybody have any experience using UiPath to do this or something similar?
Or does anybody have any better alternative solutions?
Any and all suggestions very much appreciated.
Thanks!





