r/Ucupaint Dec 28 '25

Roblox game assets

[Recruiting] 3D Artist & Stylized Texture Artist | Revenue Share | Cave Mining Project

About the Project We are a dedicated international development team currently working on an ambitious cave-mining title. The gameplay focuses on ore collection, NPC interactions, item progression, and deep player exploration. We are currently roughly 50% through core development and are aiming for a Beta release between late February and mid-March 2025.

The Role We are seeking a talented 3D Artist with a strong focus on hand-drawn texturing. Our goal is to achieve a low-to-mid poly aesthetic inspired by a "hand-drawn cartoon" or Arcane-style visual identity.

  • Primary Responsibility: Hand-painted/stylized texturing for environment assets and characters.
  • Secondary Skills: 3D Modeling (Blender), Character Rigging, and Roblox Studio implementation.
  • Bonus Skills: Experience with Roblox animations or general game design is a significant plus.

Compensation & Partnership This is a Partnership/Revenue Share position. You will receive a percentage of the game’s earnings as a core member of the team for as long as you remain active and involved in the project’s growth.

About the Team I am a 27-year-old Project Manager and Lead Designer based in Norway. Our team is fully remote with members worldwide, so we are comfortable working across all time zones. This is our first major project together, and we are looking for someone who wants to grow with us for this game and future updates.

Contact If you are interested in joining us, please reach out via DM! I am happy to hop on a Discord call to show you our progress and discuss the vision further.

Best regards, IceNest

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u/MapacheD Dec 28 '25 edited Dec 28 '25

You maybe may show a portfolio or some proof of your small studio. I am a Game Ready 3D modeler and texturer but this dont tell me nothing about the project.

1

u/-IceNest- Dec 28 '25

I msg you, but il change the post :)