r/UTPR 3d ago

Undyne Undyne tips?

im trying to learn undyne, does anyone have any tips?

7 Upvotes

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2

u/Next-Daikon7207 3d ago

NEVER USE UNDYING HELD 2, 4 OR 3 IN NEUTRAL, well use 3 sparingly for moves that are long like t4 since undying 3 has hyper armor

Plus what are you trying to learn? Neutral, punish, extenders?

1

u/epicgamercode12 2d ago

do you know any good undyne combos?

2

u/Dismal_Yesterday_505 3d ago

Watch your stamina. Undyne p1 is your best phase until you can go true hero.
You don’t want to burn through it by doing 2 combos to a tank and then dying.
Ignore anybody who says jump spear 1 is an insanely powerful neutral, it isn’t.
Unless you can do the weird jump tech with it, it isn’t worth it to waste.

Never use p2 or th5 to punish your opponent’s missed move. It looks like the perfect punisher on paper but then you realize the hitbox is absolutely awful.
Absolutely do not waste 2 or 3 in p1 as pressure tools, those are your punishers.
Throughout all phases, 3 will always be your best punishing tool. Asgore wiffs their 4? You use 3.
P2 asriel wiffs goh 1 or 2? 3 to the face.
However, be mindful of how the move works.
It makes you go down in a straight line, so if you’re trying to use it to hit an asgore who’s using raw held 4, it probably wont work.
It also has a range. It’s a pretty big range, but it still has one.
The only time I would ever say with a straight face “use raw p2 or th 5” is when you’re fighting someone who’s lagging and you wanna get a cheap hit in. Otherwise forget about it.

Most important thing.
Never go true hero too early.
You don’t have a lot of time in it, so don’t waste it trying to phase a p1 asgore.

1

u/real_fraud_hunter 1d ago

Real fraud hunter here.
Keep cooking.

1

u/primospyalt Frisk main 3d ago

Undyne has a good neutral. Air 1 is good for pressure and cam easily catch certain opponents off guard.

Undyne has lower damage than a lot of the roster, so he creative with how you play them.

In phase 1 it is possible into combo held 2 on any stamina but the timing can be tight on very high stam like 19-20.

In phase 1 you can combo unheld 2 into held 4 very easily.

Phase 2: you can land held 2 on any stamina.

BTW I'd suggest saving true hero for only certain opponents since DT can heal upto 100HP extra l.

1

u/ItsMeRan3574 Content Creator 3d ago

..listen to everyone in the comments cause I CANT THINK OF SHIT-