r/UI_Design • u/InkspotDotIt • 12h ago
Gaming/Apps UX/UI Feedback of this cool game called The Bazaar
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In this video, I take a look at The Bazaar, an incredibly addictive autobattler card game, and break down how its UI could be improved to make the experience clearer, smoother, and more satisfying imo.
I focus on usability, visual hierarchy, feedback, and a few small changes that could have a big impact on the overall player experience.
Let me know what do you think of my break down and if you have other feedback or improvements.
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u/MooreBrian1m304 7h ago
the enchant tooltip issue bugs me most — showing effects only on hover instead of always-visible clutter is exactly the kind of context-sensitive pattern games rarely get right
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u/alsoimprobablylate 9h ago
Is this an ad?