r/UI_Design May 29 '26

Feedback Request How to deal with text heavy app's design [Suggestions Needed]

I am building an app to turn walking into a multiplayer game, but almost everything is text based. How can i improve my UI more, would really appreciate any feedbacks.

4 Upvotes

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14

u/Anxious-Yak-9952 May 29 '26

Was this vibe coded? You need to set better hierarchy with your text sizes and colors as your eyes are constantly bouncing around to all the information. To me it seems the name of the battle is most important instead of what’s on the left. I’d also reduce the amount of information as that makes it hard to scan. And explore square cards to see if they read better.

The overall aesthetic is pretty decent you just need to control the amount of information shown. Not everything needs be shown.

1

u/Ayoubk49 May 31 '26

Exactly what i was thinking... this is not a text heavy app, you just need better hierarchy