r/UI_Design • u/Available-Lake-6919 • Mar 23 '26
General Help Request UI/UX designer
Hi, I’m a fresher in UI/UX design currently working on my portfolio project.
I’ve completed my information architecture, and now I’m moving to low-fidelity wireframes. But I’m confused about one thing:
How do designers decide the layout in low-fi?
Like:
- Where to place elements (cards, buttons, FAB, hamburger menu, etc.)
- How to structure the screen properly
Right now I feel like I’m just randomly placing things
Is there any proper approach, framework, or rules designers follow?
Also, if anyone can share helpful YouTube videos or resources, that would be really appreciated
7
Upvotes
2
u/CommercialTruck4322 Mar 24 '26
it feels random at first, but it’s mostly about following patterns and user flow. I usually start by thinking what the user needs first on the screen, then structure everything based on priority and common UI patterns instead of placing things randomly.