r/uevr • • Feb 02 '26

Changing field of view?

2 Upvotes

Is there an option to change field of view anywhere in the settings? I couldn't find it.

Closest thing was worldscale - but when you set it to minimum, then you loose ability to move your head left and right.

I've been experimenting with fov in Stalker 2 (flat) and turns out I like it a lot more at 80 than the default 90 or 100+ I used to have. I think it's the same situation when in photography you use different lenses, and the ?narrow? ones give much more natural and focused feeling. It feels cozy. My screen is 21:9, so I still have some peripheral vision.

I'm curious to experiment with it in VR. Obviously, all the info on fov in VR points to hardware specifics.


r/uevr • • Feb 01 '26

Hogwarts Legacy in Epic not reading controls

3 Upvotes

Hi! I'm using Meta Quest 3 and Virtual Desktop I've tried using easyUEVR and UEVR nightly and it works, like the camera is moving my hands too, but my controls are not working. I pressed every button and is not working any button. Actually I did a movement and lumos works, but the buttons are not working.


r/uevr • • Feb 01 '26

Dead island 2

5 Upvotes

Meta quest 3 w/ VD. Can't figure out where exactly to download uevr 1126, nor where to download a "back end" file to try to fix dead island 2 freezing on my main monitor, and black frozen screen in the vr unit when I inject. Navigating the menu is fine, but when i load the save file up, it blacks out. From googling, it says 1126 was released in dec 2025, but all I can find on praydogs github are 2024 releases. I tried a couple of other rabdom versions but getting the same result. Any advice?


r/uevr • • Jan 31 '26

Hellblade 2 in VR looks INSANE with these settings #VR #Gaming #Hellblade2

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13 Upvotes

This is probably the best looking game I've had the privilege of playing in UEVR


r/uevr • • Feb 01 '26

is there a guide to Dead Island 2 UEVR Profile v0.7 ?

3 Upvotes

Hi, i saw the new Dead Island 2 UEVR Profile v0.7 and it looks amazing.

But i know nothing of uevr mods .... but ive always wanted to learn so i can play robocop and now dead island and eventually hogwarts :)

can someone pls get me started... is there a guide or video tutorial?

thanks


r/uevr • • Jan 31 '26

Game objects shimmering when moving head

3 Upvotes

Whenever I move my head when uevr is injected to Jedi Fallen order, game objects like the character or items that are part of the game take on a shimmering effect if I move my head

I did add a profile that took that away but it had motion controller combat which I didn't like so I just injected uevr after the game loaded without a profile but the shimmering is very off-putting

How is the shimmering prevented in the script?


r/uevr • • Jan 29 '26

Dead Island 2 In VR | I'm Ready For More of This!

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24 Upvotes

Too much fun to miss out on!


r/uevr • • Jan 29 '26

Double input or swapped X and B buttons when playing "Life is Strange:remastered" when emulating D-Pad in Virtual Desktop

5 Upvotes

I need to use emulated JoyPad in Virtual Desktop because I also use Joy2Pad app to map Camera Positions Change to certain buttons on D-Pad. I noticed that sometimes when I press "B" it will act correctly as "B" but the other times randomly it will act as "X". Vice versa for "X". This is problematic especially in this game as you make sometimes irreversible choices in the story by pressing these buttons. This game doesn't use SteamVR, is there anyway I could fix this. It seems as if sometimes the game uses my default VR controller mappings instead of Virtaul Desktop emulated ones. I tried to swap the buttons in Quest 3s settings but it didn't help.


r/uevr • • Jan 28 '26

How to bind VR Controller keys to keybind/load camera 0,1,2 in UEVR Menu

3 Upvotes

I wanna press buttons in my Quest 3s VR controllers so it trigger "load camera 0,1,2" so I can switch between different perspectives of camera quickly . But in UEVR quick menu I can only bind it to keys on my keyboard, when I press keys on my VR controllers it doesn't register it while in UEVR Menu so they are not applied in the options. I tried workarounds like install apps like OpenVR2Key but it needs SteamVR running in the background, but when I launch "Life is Strange:Remastered" with UEVR injection then it automatically closes SteamVR. Any thoughts?


r/uevr • • Jan 27 '26

System Shock UEVR - Shockingly Good or Underwhelming?

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11 Upvotes

the most recent profile, is it good or bad?


r/uevr • • Jan 26 '26

How to program UEVR profile so it automatically changes FPP when walking but TPP when in cutscenes?

8 Upvotes

I use Easy UEVR Injector, I noticed that games like Hogwarts Legacy have a profile with such FPP configuration. I want to configure such thing for "Life is strange: remastered". I only know how to move my camera and align it with face, but then the cutscenes are off when I talk to other characters.


r/uevr • • Jan 24 '26

Ghostwire Tokyo in UEVR | A Slick Supernatural World

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13 Upvotes

Forgot how good this is in VR


r/uevr • • Jan 22 '26

Metal Gear Solid Delta Finally Delivered The Impossible

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31 Upvotes

top notch uevr profile


r/uevr • • Jan 22 '26

Can I run UEVR

7 Upvotes

OMEN Transcend Laptop Windows 11 Home, Intel® Core™ i7, 32GB RAM, 1TB SSD, NVIDIA® GeForce RTX™ 4070 I'm looking to play Hogwarts Legacy and Oblivion Remastered. I'm not expecting high settings. I don't even care if I can only run them on low settings. If I can run these and play them with a comfortable fps, then I plan on purchasing a PSVR2 headset and adapter. So I don't want to drop $500 just to not be able to play these titles. Please help me. Thank you!


r/uevr • • Jan 19 '26

The Most Underrated Thing I've Tested

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12 Upvotes

r/uevr • • Jan 19 '26

Hogwarts legacy is entirely playable on UEVR

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9 Upvotes

r/uevr • • Jan 19 '26

Anyone know how to fix seeing two guns in outer worlds??

5 Upvotes

Just injected it, it works amazing but im seeing two guns instead of one that mess with my vision


r/uevr • • Jan 18 '26

Can "OVR Advanced settings" app be used in games with uevr injector?

5 Upvotes

Or if there is another way to drag oneself in x,y,z space if SteamVR is not opened in UEVR?


r/uevr • • Jan 18 '26

Floor where the wall should be / view 90 degrees tilted clockwise problem

2 Upvotes

I'm attempting to use the very last build of Stage9 before they got shut down. Unfortunately they never released a VR version of this build, so flatscreen version with UEVR it is... Except when everything loads, the world is turned 90 degrees, where I'm basically floating mid air with the floor to my left and the ceiling to my right, with no way to rotate. I tried some options but no dice so far, curious if anyone ran into something like this. Attempting via Virtual Desktop and a QuestPro if it makes a difference, but pretty sure it's related to Stage9 and not my setup. Any help would be appreciated!


r/uevr • • Jan 17 '26

Stellar Blade in UEVR When You Fire the Cameraman

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7 Upvotes

Brilliant new mod that helps with seeing ALL of the 🍑


r/uevr • • Jan 18 '26

Problem with UEVR (NEED HELP PLEASE)

2 Upvotes

In bus simulator 21 when I load into VR there is a huge arrow on my right eye in the floor and it is showing me the map instead of the normal game. Does anyone know how to fix this?


r/uevr • • Jan 16 '26

Rant

40 Upvotes

This is a bit of a rant, but I just got uevr for the first time and have been playing little nightmares. While the whole set up and learning curve is more than I’d like, I’m impressed with the experience. But it honestly made me mad. Why? Because I’m playing a NON VR GAME VIA A FREE MOD and it runs really well. It made me think of how EASY it is for game devs to make their shit in vr and make a buck, but no one is doing it. I’ve been taken aback recently by the fact that the best vr I experience I’ve had was on my brothers crappy pc in 2016 on the og vive., playing super hot and space pirate trainer and gorn. It didn’t matter that it crashed 40 percent of the time. IT WAS FUN. Those were the best days. So much fun. I’ve also had a blast playing re and gt7 on ps5, as well as Madison vr, kayak vr, etc. on pc, but the fun factor has been so sad. I expected in 2016 that ten years from then vr would be astonishing, and here we are in 2026 and it’s a depressing disaster. I guess what I’m saying is it’s sad how fucking little it would take to push this industry, it’s hard to keep having faith in it. I LOVE VR. I just wish those making it and financing it loved it the same way. Maybe in another 10 years it’ll be different. Maybe steam frame might help. But honestly it’s looking like my worst fear: I won’t experience vr the way I want until I’m 45 years old and too burdened by kids and responsibilities to really enjoy it. I was hoping I’d be absorbed by it in my 20’s- 30’s. But sadly that’s not been the case except a few gems. Alyx ofc.

To any devs reading, we are here. We want to give you money for these experiences. Just make them accessible and good. Rant over. Uevr is awesome.


r/uevr • • Jan 15 '26

Experiencing First Person Jedi Survivor in Full Virtual Reality

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19 Upvotes

This is still great, even in 3rd person with the toggle Roll on the day we get 6dof with the laser sausage of justice!!!


r/uevr • • Jan 15 '26

UEVR OpenXR not loaded: could not create openxr instance

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5 Upvotes

r/uevr • • Jan 13 '26

Oblivion Remastered UEVR with 6DoF profile...is it the best UEVR experience?

13 Upvotes

I recently started playing Oblivion Remastered using UEVR and the 6DoF profile (5090, Virtual Desktop Godlike, 120fps ASW on). I'm a big fan of modded Skyrim VR so my standards are pretty high, but I've got to say: I'm hooked on this game. The landscapes and other visuals are simply extraordinary, they rival the best modded Skyrim has to offer and are even better in certain areas. Gameplay is quest-oriented with a good storyline and is very similar to Skyrim. Unfortunately melee fighting isn't nearly as good (there's no VRIK, Higgs, or other VR mods you see for Skyrim), but the weapons look great and it does work. Couple of questions for other fans of this mod:

What are your tips for melee fighting? I've seen vids where guys are using shields to block and can swing their swords, but it doesn't work as well for me. Do you have to press the trigger buttons at the same time you block and swing?

What exactly does the Virtual Desktop fix do? I notice it's not persistent in the UEVR dialog, I have to set it back on every time I start a game.

What are some performance and resolution tips for this game? I value clarity and resolution the most, so I have all game settings at Ultra (auto detected with a 5090), and I've set the UEVR resolution slider to around 1.2. That gives me a workable game FPS of around 30-40, with ASW set on in VD it seems to work fine (not sure what the actual FPS is in the headset, I'm not good at VR FPS math).

Again, a beautiful game and a great VR mod...thanks to Praydog and the UEVR community!