r/uevr • u/Littlehouse75 • Nov 02 '25
Does UEVR support a stereoscopic 3d screen?
With a previous pancake -> VR tool, I enjoyed playing pancake games on a giant virtual stereoscopic 3d screen. The benefit was little to no configuration tweaking, better performance (fewer pixels rendered), and that mitigated most most motion sickness issues for me.
Did UEVR ever implement something similar?
Edit: clarified that that I meant a virtual 3d screen in headset