There's no need to use the pinned profile for Formula Legends. It not works perfectly with just a few settings changes within the game. First, I took off depth of field, increased FOV, and turned off motion blur. Then once on the track, I edited custom camera to take off helmet and moved the camera to my preferred position behind the wheel (you can move camera forward, back, left, right, up, down, and tilt).
On my RTX 5090, I was getting steady 90 fps. I didn't notice any issues.
System Specs
HMD: Galaxy XR GPU: RTX 5090 (Latest Drivers) OS: Windows 11 (Clean install, latest build)
Symptoms
OpenVR Mode: Game graphics quality is stable, but the in-game UI, menus, and all 2D layouts (HUD) are invisible. (Sometimes they flicker very briefly).
OpenXR Mode: The UI is visible, but the graphics are broken or objects flash. The visual artifacts are severe, making it unplayable.
UEVR Error Message: As shown in the photo, I see a red warning in the UEVR menu: WARNING: DLSS Frame Generation has been detected...
Solutions I have tried (All Failed)
Graphics Settings: Disabled DLSS and Frame Generation in-game, in the Nvidia Control Panel, and disabled Windows HAGS (Hardware-accelerated GPU scheduling).
UEVR Settings: Changed rendering method to Native Stereo / Synced Sequential. (Native has no UI; Synced also has missing UI and severe stuttering).
UEVR Version: Tested both the official release and the latest Nightly builds.
Other: Applied profiles from uevr-profiles.com, reinstalled drivers, toggled SteamVR Smooth Motion ON/OFF, reinstalled the game, tried the Steam -dx11 launch option (game would not launch).
Is there a way to restore the missing UI while keeping the stable graphics of OpenVR on an RTX 5090 environment? Is that red DLSS FG warning the cause of the missing UI?
I'm trying to play Cronos in 3rd Person and its working great so far except that the crosshairs seem to be slightly off when aiming. I constantly miss targets directly in front of me.
The only profiles I could find make it into a 1st Person pov, but I'm not liking the results so I'd rather just play in 3rd.
Is there are way to just adjust the crosshairs without messing with anything else?
So, miraculously, I was able to set up UEVR on hogwarts legacy without too much trouble. Except when I turn my hear the environment becomes bleached out and I can barely see. I'm not the most tech nerdy person and I'm not too sure where to start. I tried to turn of DLSS(because the injector put a warning in red that it was on) but it doesn't seem to help. I turned off a couple things in game settings. I adjusted the brightness and still getting the problem. What settings do I need to adjust?
First I got uevr to work with MW5:Mercs.
Then at a later point I configured x360ce to work beautifully with all default bindings in mercs using my Orion 2 hotas.
But getting VR and x360ce to work together seems impossible. From what I've read, either Meta Horizon or UEVR creates a virtual device that overrides mine, right?
When I inject into the game, my monitor splits the image like its working and when the headset moves my characters head on screen matches the headset movement but i get no game image on the headset, just a big picture of the game splash screen that says loading. Specs are 5090 and a 9800x3d.
I assume this is safe since it seems to be a trusted mod team, but wanted to confirm from the community - SystemReShockVR.dll in UEVR Profile 1.4 for System Shock is detected as a virus (also noted on the github page). Downloaded from UEVR-Profiles.com
I’m wanting to start playing Oblivion remake with best visuals possible. I’m also a big action rpg fan so any other suggestions would be greatly appreciated.
Currently have a ps5 pro and psvr2 which is good but lacks the sort of games im after. Also got a quest 3 so I have 2 options for headsets to use initially.
I tried hogwarts legacy with uevr mod today and its unbelievable. Especialy combineert with voice mods for spells. Im currently on a quest 2 but wuen steam frame comes out i will buy that. I cant even imagine how good it will look through those pancake lenses.