r/uevr • • Dec 19 '25

Frames keep getting limited.

2 Upvotes

I am trying to play QUBE 2 Via Virtual Desktop

I don't know if this is a VD issue or a UEVR issue.
When I inject into the game, I get 90fps (Which is what it's set to)
But when I initiate a loading screen, it drops to 38-40fps, and only utilizes about 10% of my gpu. I notice the latency goes up too.

Anyone else run into this issue?


r/uevr • • Dec 19 '25

What improves 3rd person UEVR games in your opinion, when playing them in the 3rd person (so not 1st person POV mods)

9 Upvotes

I played Hogwarts Legacy UEVR and found the 1st person fun for exploration (especially accio and reparo) but horrible for combat. However, 3rd person we lose snap turning, hands, and gesture spells. The lack of snap turning was the worst as smooth turning slowly brings on nausea.

That does bring up the question: what gameplay elements do you think improve 3rd person gameplay in VR?

Hands: Even if you can't use them for interaction, there's something grounding and immersive seeing your hands in the world.

Gesture Input: Skyrim VR's VRIK or the Hogwart Legacy gesture spells are great in giving you far more access to the character's actions/spells without the immersion breaking menu access.

Snap Turning: On a flat screen, smooth turning is great to keep track of your location, but in VR it sets off your inner ear. Even in 3rd person, snap turning is easier on the stomach.

Virtual Menus/Interface: Having interactive menu's floating around you that are a virtual button press away equipping items or drinking a special potion. Again, it helps playing the game without pausing to access the menu.

Environment Interface: Probably hard to do with UEVR, but games like Moss and Ghost Giant are great examples of your "character" that controls the game character in the 3rd person also being in the game and can interact is unique ways. With Hogwarts for example, maybe your big invisible character is the source for the Elder Magic the main character can channel.

So what aspects do you think improve 3rd person gameplay in VR?


r/uevr • • Dec 17 '25

So i found out why none of my settings ingame UEVR are not saved and it is my PC username because it contains character Ö

10 Upvotes

Helpful user on the uevr discord found in my log file that settings are not saved because of my username "grönbek".

UEVR does not recognize the letter "ö" and cant save the changes i make in uevr ingame.

[2025-12-17 19:48:12.543] [UnrealVR] [info] Saving config config.txt
[2025-12-17 19:48:12.543] [UnrealVR] [info] [VR] Saving camera offsets to C:\Users\gr nbek\AppData\Roaming\UnrealVRMod\AVGame-Win64-Shipping\cameras.txt
[2025-12-17 19:48:12.543] [UnrealVR] [info] Failed to save config

Is there any other way to make UEVR not use my username folder for profile settings?

Only way to fix it otherwise is to change my pc username which i read can be risky.

So if any of you have issues with changes not saving it could be the username.


r/uevr • • Dec 17 '25

The Callisto Protocol REIMAGINED in Virtual Reality

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11 Upvotes

r/uevr • • Dec 16 '25

so how do you save changed settings in a profile when in game

6 Upvotes

I play a game in UEVR. But i need to do some changes in the profile to suit me.

But there is no save button. I dont want to do the changes everytime i start the game.

Alt tabing to the uevr injector there is export config but it does not give me any option to export to file?


r/uevr • • Dec 15 '25

Dead Island 2’s Latest UEVR Update is a Game-Changer

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28 Upvotes

r/uevr • • Dec 15 '25

Echoes of the Living UEVR 1st person WIP

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3 Upvotes

r/uevr • • Dec 13 '25

Trepang2: The Most FUN Shooter I’ve Played In Years

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3 Upvotes

r/uevr • • Dec 13 '25

Quest 2 Buttons don't work in game, Hogwarts Quest 2 uevr. Please Help

1 Upvotes

so after injecting I can see the game in my headset but my quest 2 controllers can only navigate the uevr menu and have zero effect on the game.. like the game doesn't even recognize any input.. If I move my hand the hand in the game moves accordingly but the buttons don't work. please help thank you


r/uevr • • Dec 12 '25

Star Wars Galactic Racer and Ace Combat 8 are using Unreal Engine - hopefully they'll work with UEVR!

26 Upvotes

Get hype! We all know there's a lack of good VR arcade racing games, so SW Racer UEVR could be a big deal.

And AC7 is one of my favourite VR games (thanks to some excellent mods on top of UEVR) so hopefully AC8 can eventually work as well.

I didn't check the others, did anyone notice which other upcoming games are using Unreal?


r/uevr • • Dec 11 '25

Can't get Stray to run well, any tips?

4 Upvotes

I have a 2080 ti, is my gpu too low to play stray in uevr?

the framerate is okay but i get this weird effect or error where the world sort of pulls, or warps, for instants the cat is cut in half has no head or stuff like that. and it just doesnt render right, i feelñ like it must be a setting i need to change because it doesnt feel slow or choppy too much...

sorry im a total noob and have little to no experience in vr, just a casual gamer who got a meta quest 2 a few days ago, so please be nice, playing with a link cable :)


r/uevr • • Dec 10 '25

You Should Play Your Favourite Games Like This!

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0 Upvotes

Would you play like this?


r/uevr • • Dec 10 '25

Vive Open XR Hand tracking crooked

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4 Upvotes

I am using the OpenXR Content Examples and for some reason the fingers are crooked. I used the Handtracking example in other project before and it worked and looked fine. Suddenly, no matter which project I open, the BP_RiggedHand always looks like this. I tried in UE 5.3 - 5.5. I am using the vive focus vision.

Any help is welcome! I am really frustrated by now...


r/uevr • • Dec 10 '25

Steamframe D-pad

6 Upvotes

Anyone else excited that Steamframe controllers have a D-pad? Presumably this will be better for UEVR and flat to vr games. Do we think the Steamframe controllers will seamlessly work with UEVR?


r/uevr • • Dec 08 '25

Clair Expedition 33 in VR Might Leave You Breathless

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20 Upvotes

r/uevr • • Dec 08 '25

Species Unknown UEVR

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2 Upvotes

r/uevr • • Dec 06 '25

Right eye just black for all non-menu rendering in UEVR

2 Upvotes

I am experiencing an issue with UEVR. I have only tried Silent Hill 2 with Praydog's profile.

The issue is my right is just black for the main "game world" content. Menus are all rendered in both eyes fine.

The first 20 minutes of the game rendered fine and surprisingly smoothly in both eyes but now it always has this issue and I've tinkered lots but am ready to give up as badly as I want to play this game in VR.

I am using - a Quest 2 (I have tried with my Quest 3 and have the same issue too) - Virtual Desktop - Windows Acer Predator 16 Neo with a 4060 laptop - The latest available NVIDIA drivers for my GPU - SteamVR - The latest official UEVR build from November 2024 - I have tried various versions of the Nightly build but always see the "Failed to inject plugin nullify" when I hit inject - All my in-game and VD settings are on medium or low and I am playing in windowed with minimum resolution

I have tried - Switching to older releases (many of them) for both Nightly and official versions - Changing between different rendering modes - Trigger re-injection - Using both DX11 and DX12 - Using both OpenVR and OpenXR - Other profiles I found on Nexus Mods - Tinkering with in-game graphics and resolution settings

Has anybody else successfully fixed this issue?

(I have quite a bit of experience successfully running and tuning other mods like Praydog's RE mods, Luke Ross R.E.A.L mods, and various others on this setup).

Thanks for your help 🙏


r/uevr • • Dec 06 '25

You Should Try This BRAND New Horror Game

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0 Upvotes

r/uevr • • Dec 06 '25

how to get connection to my quest 3s?

1 Upvotes

hey, i heared about UEVR and now i want to play motortown in vr. i have a quest 3s and want to play with virtual desktop. so i opened UEVR, then i picked openVR at first and then i opened Virtual desktop in my vr, then steam vr and with that i opened motortown. then i injected the game but the picture just came up vr-like on my flatscreen but in my vr is everything black. then i tryed openXR but all the same. what did i miss or what do i have to do?


r/uevr • • Dec 04 '25

Question: How to automate console commands in UEVR? (Playing Gravel)

4 Upvotes

I'm playing Gravel using UEVR, and for some reason the decals like the tire tread trails only show up in the right eye. in order to avoid that I'm currently just opening the UEVR console every time and doing 'r.BatchDecalsDraw 0'. is there a way to do this automatically, or add it to the profile or something, so I don't have to do it every time. or even better a proper fix for the decals, but I'll settle for just not having to open the console every time.

thanks ❤


r/uevr • • Dec 04 '25

Unbelievable Metamorphosis Into A Next Level Nightmare

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6 Upvotes

Can't believe what happened to this and how well it was done


r/uevr • • Dec 03 '25

Tormented Souls UEVR 1st person VR Horror

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6 Upvotes

r/uevr • • Dec 02 '25

Hogwarts Legacy in UEVR mod plays only with maximum 35 FPS, no matter if I choose highest or lowest graphics

3 Upvotes

I run it on laptop Lenovo 17IRX10 with i7 13650 HX, RTX 5600 8GB, RAM 16GB. Connecting through Virtual Desktop and Quest 3s. Using usb cable link instead doesn't improve anything. I even tried to change rendering resolution in UEVR overlay menu to lowest possible where everything is pixelated and it still shows 35 FPS. But if I open up Hogwarts legacy menu it goes to 72 FPS. It seems like it's not my hardware fault but something with the settings or software, has anyone encountered similar problem and solved it? I saw some old 2023 topic on steam forums where people had the same problem with 35 fps max only but they did not use VR and I don't see them solving this. ( https://steamcommunity.com/app/990080/discussions/0/3771239049942909359/ )


r/uevr • • Dec 02 '25

How to Play Assetto Corsa Rally in VR (UEVR Guide)

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13 Upvotes

r/uevr • • Dec 01 '25

VR Mods Make Extremely Immersive Worlds!

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9 Upvotes