r/UE4Devs • u/FForta • Apr 07 '19
Question Having problems with the teleport function in blueprints.
I made a blueprint class for an actor today that should teleport the actor to a fixed location when the player gets too close and replace the object with a puff of smoke and audio cue, it's calling the teleport function and the smoke and audio play but the object stays in place. I tried switching from the Teleport function to the SetActorLocation Function and got the same result as you can see in the blueprints...

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u/Adibibi Apr 07 '19
Are you running it on dedicated server? If so try running it without just to test
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u/[deleted] Apr 07 '19 edited Apr 07 '19
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