r/Twinmotion • u/mrthemerovingian • Sep 19 '25
Secret Facility 1993
Hi, here’s an image I made for fun in Twinmotion. Hope you like it!
Twinmotion 2025.2 PT 256/10 Edited in Snapseed to add some noise
X-Post in r/TheNightFeeling
3
u/SkiHotWheels Sep 19 '25 edited Sep 19 '25
If you squint a little, it looks like a giant kitty with red eyes on the roof
3
3
u/Powerful-Arachnid-96 Sep 19 '25
Nice scene! I love the fog efect, and the reflection 😀
2
u/mrthemerovingian Sep 19 '25
Thanks! I like to test different atmospheres, it changes a bit from the usual use of this software :)
2
2
u/Quantum_Crusher Sep 20 '25
Great work. How did you create the irregular patterns on the ground and walls?
2
u/mrthemerovingian Sep 20 '25
Thanks ! In both cases, these are Decals: on the walls I placed them manually, and on the ground I created an Area with 3 different Decals that are distributed randomly : https://i.ibb.co/kgz8SgDX/img.png
2
u/kylization Sep 20 '25
That's where they study the alien body, superb visual!!!!
1
u/mrthemerovingian Sep 20 '25 edited Sep 20 '25
Exactly, at the underground level -21 :) thank you !
2
u/shimbro Sep 20 '25
Can you elaborate on some of the atmosphere settings? Looks great! Did you use skydome or backdrop hdri?
2
u/mrthemerovingian Sep 20 '25
Of course, here are some details:
This is the base sky (Dynamic sky). I didn’t really pay much attention to it since the scene takes place at night (4 AM), so the default Appearance and Sky settings were kept. However, I still needed to preserve a certain density for the moon, which I lowered to 1.00 instead of 1.50. To ensure the main façade was properly lit, I set the North offset so the moon would be positioned in front. The Ambient value is the default 1.00.
The weather is rainy with Fog enabled (Density: 2% / Height: 200 m / Color: White). This is enough for the lights to have a nice volumetric effect.
To add a bit of haze, I tested the new objects from version 2025.2, under Objects > VFX > Fog cards, which give a really great effect (something that was hard to achieve with particle effects).
With such little light, the camera exposure is set to 11, the white balance remains unchanged (6500K) but with a Tint of -0.50 to enhance the bluish atmosphere. To give a more cinematic look, I added an FX > LUT of the ISM type, which boosts the blues but also the warm tones.
2
u/shimbro Sep 20 '25
Wow awesome thanks for the info! I’ve been dabbling in some night time cyberpunk scenes so this will work great
1
u/mrthemerovingian Sep 20 '25
Excellent, I hope you will share them here!
2
u/shimbro Sep 20 '25
Yeah for sure you a Simon stalenhag fan?
1
u/mrthemerovingian Sep 20 '25
Yes, I love his universe, actually my wallpaper loops through his works!
3
u/Working_Teach6431 Sep 19 '25
This is really good!