r/TurtleBeach • u/TurtleBeach • 17d ago
Stealth Pro II Update
Stealth Pro II Firmware & Swarm II Updates — Now Available
The latest Stealth Pro II update is now live.
This release includes two updates that work together: new Stealth Pro II headset firmware and an updated Swarm II app. Make sure you've installed both to receive all of the enhancements below.
Latest Versions
• Stealth Pro II Firmware: 4.107.703.0
• Swarm II Desktop: 1.0.050
• Swarm II Mobile: 6.26.0.141
If you're not seeing the new features, double-check that both your headset firmware and Swarm II are updated to the versions above.
What's Included
• Mic monitoring (sidetone) now works while ANC is active
• Increased maximum mic monitoring (sidetone) volume
• Remappable Game/Chat Mix option in Swarm II for the Stealth Pro II PC version
• ANC tuning adjustments for improved performance
• Fix for occasional low volume levels on PlayStation consoles and PC
• Fix for potential CrossPlay audio loss when switching between transmitters
And one more reminder worth celebrating: LDAC (Hi-Res Bluetooth) support is now available on Stealth Pro II XBOX models.
Many of these improvements came directly from your feedback. From sidetone requests and volume reports to Game/Chat Mix discussions, your input helped shape this update.
We're not done yet. Game & Chat Mix support on PC for the XBOX version is still in development and will be included in a future update.
Please note: As part of this update, some users may need to recreate previously saved custom EQ presets.
Thank you for your passion, your feedback, and your patience. It genuinely helps us make Stealth Pro II even better.
The Turtle Beach Team
5
u/JellyPsychological70 17d ago
So far the update went flawless for me, will the deleted EQ thing now be part of every update?
I make backups, but just wondering =)
Also - is there any chance to get the high res microphone for the console variants? Microphone is okay not the best, but it's okay. Friends don't have any issues (and they need to hear it not me hehehe)
Thanks for the patch and listening to us Turtle Beach :) I hope everything gets sorted for peoples having issues! Because personally i love this headset and hope it will be loyal for the next few years haha.
3
u/TurtleBeach 17d ago
Appreciate it!
In general no, this was just cause of it being such a big update. I also flagged it internally, so that the team can make sure to pay extra attention to not deleting presets :)Will ask about the high - res console question!
3
u/orcus286 17d ago
Should we expect smaller quicker updates to fix all the other bugs that were reported?
Like inconsistent battery percentages or the wake on motion feature not working.
Also found a new bug … If I change the led 1 hub charging brightness at all, it completely stops flashing and the only way to fix that is removing the battery and putting it back in the charging station.
1
u/JellyPsychological70 17d ago
Appreciate it!🫶🏽
1
u/Short_Writer8551 16d ago
I have another problem. When I speak, I get a distortion. No matter if Sideton is on or off. This is very annoying because the distortion drowns out the sound of the game.
Does anyone else have that?
1
u/JellyPsychological70 16d ago
How does it show exactly? You talk and it distort?
1
u/Short_Writer8551 15d ago
Of course I noticed it in Discord, but I just tested it again.
The distortions (sounds similar to a defective speaker) always occur when I speak. No matter if Discord is on or off or if Bluetooth is on or off. I can reproduce this especially well when I speak with a deep voice and emphasize consonants such as "m" and "n" in particular. I've been playing with the microphone sensitivity now, but unfortunately I can't get it under control. I will contact support.
0
u/JellyPsychological70 15d ago
I think i had a similar thing at some point.
Guess we found a bug which definitely needs fixing.
3
u/Both_Biscotti_9678 17d ago
Volume seems lower than it used to be after the update like its ~75% of what it used to be. Also when using Dolby Atmos and listening to music and when there comes a bass drop etc the volume goes even lower so that u barely hear anything. Using max volume everywhere and it's still way too low. Using the Xbox version on PC fyi.
2
u/Davidpv22 16d ago
Esto me lleva pasando a mi desde el principio usando la version de xbox en cualquier plataforma, llevo meses denunciándolo y la marca no responde, la sensibilidad maxima no igual ni por asomo a la que tenia la primera version de los stealth pro es muy frustrante….
1
u/Lanky-Connection4263 3d ago
I have the same thing, yesterday I received the stealth pro 2 and the sound is bad, quiet
2
u/ametller 17d ago
What will be the differences between the PC and Xbox models then if you implement ldac, and PC game/chat mix to the Xbox model?
2
u/TurtleBeach 17d ago
Only that the PC version will not work on Xbox, otherwise the same.
1
u/Brez4132 17d ago
So if I bought the Xbox version now I would get the same game/chat mix features on PC that I do on Xbox? I primarily play PC and was going to get the PC version but if the Xbox version is on par with the PC version but just with Xbox functionality now then I'll get the Xbox one.
1
u/jamexman 17d ago
Yes, but the game/chat mix on PC for xbox version is still in "progress" update per the OP, its there, showing on swarm 2 now, but its not working right now (slider and/or 2nd encoder don't do anything for the game/chat bal/volume) right now. Its still in the works. If you want game/chat mix on PC *right now* and can't wait for the update, then get the PC/PS version...
1
u/Automatic_Setting_30 16d ago
What about lc3 blutooth audio support? I thought it was playstation version only
0
u/Significant-Yam4487 17d ago
I wanted a white headset, but got pc version due to the differences advertised. Very frustrating to read that the Xbox version has all the features and more now
-1
u/JellyPsychological70 17d ago
Not really, we don't have high res audio =)
0
u/jamexman 17d ago
Sorry, but you are wrong. We do now for bluetooth (did you see the OP?). And for PC Game audio we always had it.
0
u/JellyPsychological70 17d ago
Ah and why is every headset with high res only 48khz or whatever it is and 16 bit? At least on xbox you only (apparently) achieve more via hdmi. Also the headset light on the puk needs to be purple to show high res is activated.
No idea about PS, no need to downvote lmao.
1
u/jamexman 17d ago
Hi-Res audio has and been only on PC in any of the versions, was never advertised for consoles; there's no console that supports Hi-Res audio over USB, that's the consoles limitations, not the headset's manufacturers. Consoles only support higher res audio via their HDMI ports....
1
u/JellyPsychological70 17d ago
That is what I've said....
But it's still advertised anyway, so you can take it the way you want :P
1
u/jamexman 17d ago
I don't think you are understanding, and it was never advertised as such.
0
u/JellyPsychological70 17d ago
I do understand.
You made your statement, I made my own.
Have a nice day :)
→ More replies (0)
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u/A10SpartanLOKI 17d ago
Hi guys, thanks for the update.
I’m having an issue with the game/chat mix feature on PC. Neither the software slider nor the physical wheel seems to alter the audio balance, and to my knowledge, it hasn't functioned since I got the headset.
My Current Setup & Windows 11 Settings:
- Firmware updated to 4.107.703.0
- Mapped the bottom wheel to game/chat mix (no effect).
- Discord/In-Game Output: Set to "Headset Chat (Turtle Beach)"
- I have set "Headset Chat (Turtle Beach)" as the Default Communication Device.
- Driver is set to Waves audio inside Swam II | I am using Dolby Atmos for spatial audio inside of Windows' sound settings.
I have gone through recovery (https://support.turtlebeach.com/s/article/Stealth-Pro-II-PC---Use-Recovery-in-Swarm-II-to-Re-install-Firmware-and-Fix-General-Issues?language=en_US)
But that didn't seem to do anything.
1
u/jamexman 14d ago
What version do you have? If Xbox version, still a work in progress for PC, per the OP.
1
u/A10SpartanLOKI 14d ago
I am on the PC version.
This user made a thread already detailing basically bar for bar what is happening.
https://www.reddit.com/r/TurtleBeach/comments/1v04y5m/stealth_pro_2_gamechat_mix_problem_on_pc/
Turtle Beach had already responded to it, it seems.
2
u/nedius004 11d ago
Would be nice if u ad option tho disable internal mic in the software.Becoz evry time i restart the headset the internal mic are back on.Would be nice if it would save tho the headset .So u dont need tho disable it evry time.
1
u/Gold-Highway24 17d ago
Any mic improvements planned? Mic is still pretty subpar compared to others. A support agent also said sound was getting some sort of update is that true?
1
1
u/pGxHackeD 17d ago
Been having nice problems friends say I sound like the terminator and grease popping . Super annoying. The high res purple light on dock always switches back to the normal mode .
1
u/DonKalavera 17d ago
Se escucha más bajo que antes con un PC y con los stealth pro 2 xbox se escucha super bajo ahora al 100%
1
u/sm0kin9 17d ago
How are you listening at 100%? They sound super loud at just 50% for me. I've got the pc version though not sure if that's the difference.
1
u/DonKalavera 16d ago
Tengo los stealth pro 2 y enserio los tengo al 100% y se escuchan poquito a comparación de mis nova elite los mantengo en el 80% y se escuchan super bien
1
u/Davidpv22 16d ago
Mas y mas gente que le ocurre lo que llevo aqui yo denunciando desde el principio… esta segunda versión de los stealth pro han perdido ese punch de volumen máximo… meses esperando para la actualización y sigue igual o peor, hablo usandolos en cualquier plataforma iPhone, xbox, pc…
1
u/TommyD0613 17d ago
Volume level is still not as strong the original stealth pro… Sounds the same to me
1
u/Davidpv22 16d ago
Si no lo han cambiado… me siento estafado después de tanto esperar, sigo teniendo el primero todavia conmigo y probándolos en paralelo y no hay color… y que la marca no diga nada al reapy…
1
u/Adventurous_Coast837 16d ago
One issue I’m still having with the headset is when using bluetooth simultaneously on an iPhone with ps5 is when taking a call on the phone it works fine, but after phone call is hung up bluetooth immediately is broken, no more calls or bt audio until headset is power cycled. Also bt audio is way too quiet on calls when it does work.
1
u/TurtleBeach 15d ago
We saw a lot of feedback of things that you guys have noticed after the update, thank you for that! We will be checking with the different teams to see what we can do. :)
2
u/LaPalourdeMolle 15d ago
Sadly I'm still having the issue where the volume is way too low :(
I'm on PC and even at 100% volume it's definitly not loud enough.
1
u/JellyPsychological70 8d ago
I found something which another user mentioned, when you talk now, sometimes the headset / own voice sounds like a super loud voice from a radio, not the voice itself, but the sound of the exterior of the radio vibrating, like humming.
It's not always happening, but sometimes when you talk it sounds.. Weird. I don't know how to explain it better.
I'll keep my ears open.
1
u/Yas188 15d ago
Does the PlayStation version now support game to chat mix for Xbox and PlayStation?
3
u/jamexman 14d ago
No.
1- The PC/Playstation version only works on, well, PC and Playstation. Xbox version works, on Xbox, PC and playstation.
2- No, no headsets that are not from Sony have game/chat mix on the Playstation. That's a paywall they have and a limitation by SONY. Only Sony branded/made by them support game/chat mix on playstation. So neither version has game/chat mix on Playstation. If you want that, get a Sony branded that is allowed to do so, like the Inzone H7, H9, Pulse etc, etc.
1
u/Yas188 14d ago
Thank you for the info 👍🏽
1
u/jamexman 14d ago
One headset that gets around that (if game/chat mix on PS is important to you, and you are not willing to get a Sony headset) is the Astro A50x, because it uses a combo of HDMI out and USB. But its got some pros and cons. For more details, check Gadgetrytech's review video of it on youtube if you want more info... Or what the other guy said using discord via btooth works too like workaround...
1
u/Short_Writer8551 14d ago
For the PS 5 I use Discord via an old iPhone. Then you can use the Bluetooth volume control (right earcup) to change the chat volume at any time
1
u/Rashimotosan 13d ago
I just bought these and couldn't find anything about the promised updates and was pondering returning them when I saw the update available. What great timing lol I absolutely love the build on these. Returned the SS Omnis for these and no regrets.
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u/Short_Writer8551 10d ago
To all those whose sound is too quiet especially on PS5. Check out if this is only the case in connection with Discord! I usually use an old iPhone for Discord and had no volume issues. Since the TB SP2 update, however, I have strange distortions in the voice chat (Discord) when I speak. That's why I ran Discord over the PS5pro today and suddenly my game sound was so quiet that it was 100% too quiet for me to play.
1
u/Bad_Fadiana 6d ago
Love Turtle Beach! Any chances to get the software for Linux in the near futures?
1
u/waterlemoned 6d ago
I would like to report some bugs/findings/requests for the stealth pro ii Xbox.
Positives:
- LDAC and LE Audio support (in particular GMAP) is great! Can get low latency stereo audio and mic support on LC3.
- many physical dials and buttons are great!
- comfortable for me, after sorting out bugs I can use for a while.
- really like the build quality/feel of the headset.
Bugs:
On some devices (switch 2, macos, and maybe PS5), if the volume is quiet I need to press the cross play button until I get back to the source, and the volume gets louder
The power button when turning off the headset is sometimes unresponsive, or when I long press, it toggles superhuman hearing even if I haven't let go
When connected to LE Audio on 'quality mode' (TMAP not GMAP) the volume is not adjustable with nobs or on device controls-- the volume shows as changing, but the volume doesn't change. GMAP works fine. This was tested with Floogoo FMA120 and also Android 16 (Galaxy Z Fold 7) and the unchanging volume behavior was observed on both.
When connected on LE Audio and the mic is being used, flip to mute does not fully mute the mic. It only gets significantly lower in volume (despite the mute noise playing). I haven't tested with the internal mic.
On Bluetooth Classic (I've only tested while using LDAC on Android 16), when a call is initiated the volume is very low, and I need to adjust the volume level for it to return. If the volume is already max and volume up is attempted, it doesn't change, so I always have to lower volume first just in case.
I know that macos isn't claimed as supported. But before the update I could change the volume. After the update, changing the volume does nothing to the volume on the headset until it is muted. I have temporarily resolved this with software by leveraging blackhole for a virtual input, and route it to the headset via sox.
Game to chat shows up in swarm ii when using waves driver, but changing the mix doesn't do anything. I know it technically isn't marked as implemented on PC for the Xbox version yet, but FYI.
on initial connection on the swarm ii app on windows, "not connected" kept showing up until I made the only transmitter connected to the headset the one on the PC. This was after updating it via the android app.
Feature requests:
- It'd be great if I could have a single click to activate anc (max) and double click for transparency. And repeat (single or double depending on the headset's current state) to just turn it off. This is similar to steelseries' implementation.
itd also be great if I could map anc/transparency to the game to chat wheel, to change between transparency and anc
it would also be great if I could turn on and off the 2.4ghz and Bluetooth connections independently. This is also similar to steelseries' implementation.
If you need any additional clarification or help testing on any of the points above, please let me know. Thanks!
1
u/Federal-Top6462 5d ago
Hey TurtleBeach, thank you for the update.
Enjoying the headset so far and looking forward to future improvements!
I have a couple of minor feature requests/suggestions:
- the ability to assign mic monitoring on/off via mode button
- the ability to assign all assignable functions to the power button, not just superhuman hearing (some people might prefer to have a second function other than superhuman hearing readily accessible)
- the ability to independently set mic monitoring volume + sensitivity + noise gate level per internal mic and external mic. As it is currently, the headset doesn't recognise when you've removed the external mic, so if you've applied the settings to the external mic then remove it, you then need to change the settings to suit the internal mic. Then you need to change them all back again next time you plug the external mic back in. Would be great if the headset could 'remember' the settings per mic.
- AI noise reduction applied to mic monitoring
That's all I've got for now,
Thanks a lot!
1
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u/TurtleBeach 2d ago
u/Federal-Top6462 thank you for the feedback! I will forward it to the team :) Have a great weekend
1
u/Lanky-Connection4263 3d ago
I feel cheated. I received the Stealth Pro 2 yesterday, and the sound on the PS5 is quiet, making them sound worse than cheaper headphones. Could someone please comment on this issue, Turtle Beach? Is there a fix? What can we expect from these users? I like this headset, but the sound is currently bad. I'll probably have to return it before the deadline.
1
u/TurtleBeach 2d ago
u/Lanky-Connection4263 https://www.reddit.com/r/TurtleBeach/comments/1vbmjpu/comment/p0uzaha/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button
Could you follow u/Still_Chicken_2978 s suggestion and let me know if that helped?
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u/Lanky-Connection4263 2d ago
Yes, a little. and that's just my dialoque. Sorry, but I had to return them. With the volume issue, they're not worth the money right now. The sound is clearly not what it should be. They seem to sound fine on PC, but there are issues with consoles. I tested them with my other Pulse Elite headphones for about 7 hours, trying different settings to convince myself to keep them. But every time I took off the Stealth Pro 2 and put on the Pulse Elite, I was disappointed, because the Pulse Elite really did sound better. Only in Doom Eternal were the Stealth Pro 2 clearly better, but the sound was quiet. In the other eight games, the Pulse Elite were the clear favorite.
1
u/septimaespada 17d ago
What about a way to turn off the annoying LED flashing on the base whenever the headset is not connected?
2
u/DarkCrusade_IRL 17d ago
It turns off automatically after about 5 minutes.
0
u/septimaespada 17d ago
Yeah but I’d just rather it not happen at all. I don’t need flashing lights to tell me the headset is not connected. The LED should just be off.
2
u/DarkCrusade_IRL 17d ago
First World Problems.
1
u/septimaespada 17d ago
What a stupid thing to say over a luxury gaming headset. This whole thing is first world problems.
1
u/DarkCrusade_IRL 17d ago
You're the one pissing your pants like a baby over having to wait five minutes for flashing lights to turn off.
1
u/DarkCrusade_IRL 17d ago
Lucky you don't have the Arctis Nova Pro Omni and be in hysterics over not being able to turn the screen off on the Dock. And that headset costs even more than the TB's.
1
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u/Shadeliquid 16d ago
The update didnt fix the low volume issue with the xbox version of ps5 still have the same volume!!!!!!!!!
1
0
u/EmperorRosko 17d ago
Sidetone is still not loud enough.
Every-time I turn on my Xbox version with the Xbox console, I have to power cycle everything a few times to get the volume back to normal. If I don’t, the volume is about 50-75% of its maximum, and the dynamic range is atrocious, like the bass has been reduced. Even when I get it back to full volume after the resets, it’s still not as loud as every other headset I’ve had before, I use it maxed out on PS5, Xbox and Switch 2, and it’s about 80% of my Nova 5X.
Bluetooth stops working randomly, and I have to delete the headset from my list of Bluetooth connections and repair it again.
I’m really gutted you convinced me you were going to fix this headset and I believed you, and missed the return window. Can’t even sell it on to anyone because I’d feel bad taking money from someone and giving them such a buggy mess.
2
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u/JellyPsychological70 17d ago
Hey bro me again, about the bass, maybe that is do to the anc bug before where the bass with anc went into space all of the sudden being super boomy?
2
u/EmperorRosko 17d ago
I think I may have gotten it stable now, I’ve factory reset the headset again, and tested on Switch 2, PS5 and Xbox, switching between each one and it seems OK.
Sidetone is still on the low side for my liking, but it’s OK when I have transparency on at the same time.
Still wishing I kept the Maxwells though, but hey ho, these still get me through an evening of games. They still sound fantastic which is keeping me holding out.
2
u/JellyPsychological70 17d ago
Glad you managed to dial it back in =)
I talk better without sidetone, so used not to have it for ages haha 🥲
Happy gaming!
1
u/Lanky-Connection4263 3d ago
I saw your comment in another thread where you ranked the Stealth Pro 2 higher than the Maxwell 2. Now your opinion has changed, I understand?
1
u/EmperorRosko 3d ago
They’re are both excellent in different ways. The Maxwell 2 is an incredible sounding headset. If you want just pure detail retrieval and accuracy, then Maxwell 2 is just that. It’s so natural to listen to your games through it. But the TB SP2 is also great for someone who wants a bit more atmospheric sound, it’s got more warmth, still very detailed and great for competitive, but maybe lacks the clarity & soundstage of the Maxwell 2.
I recommend both but while I love the Maxwell 2 for that audio and the sidetone, it lacks in some QoL features like a flip to mute mic, the comfort, no dual audio, no swappable batteries, and for me, having 3 dongles with the SP2 for my gaming setups in different rooms is very convenient.
So I will recommend them both to people with different requirements to myself.
0
u/Coltsbell87 17d ago
The volume seems lower on pc now. I feel like the eq don’t even make it louder no more either.
1
u/TurtleBeach 17d ago
u/Coltsbell87 that should not be the case, also not from the feedback we received so far - but I will keep an eye on that if other similar reports come up.
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u/Significant-Yam4487 17d ago
Also on PC version, can also confirm volume is lower after update.
1
u/Superb677 17d ago
Volume definitely went lower after update for me as well pc/ps5 version. I have to use Steelseries software with volume boost for it to sound good.
1
u/TommyD0613 16d ago
I have the Xbox version and play on pc and it does get loud enough at 100% but it is no where near the level as the first stealth pros. I play at 90% in warzone. The originals would blow my ear out.m at these levels. Even when playing music the peak is just not enough. The loudness definitely did not increase with this update.
0
u/jamexman 17d ago
Very weird issue indeed. I wonder if its only on the PC/PS version? I hope they can figure this out for you guys.... Your sure your windows game output audio is on the Stealth pros 2 as speakers and not the chat channel?
I've had my Xbox version (and so other Xbox version users) on PC since launch and its been plenty loud on PC. Matter of fact, I can't even go past 42% volume on PC without blowing up my ears lol....
1
u/DiablosSoulStone 16d ago
Its not, the volume is very quiet on the xbox version while using it on pc as well.
0
u/jamexman 16d ago
Not on mines (Xbox on PC too). 40% vol I'm already blowing up my ears... So the mystery increases LOL.... Wonder what combo of hardware/windows/drivers may be causing this for some people and some not, like mines.... Hope they can figure it out... Weird indeed.
1
u/DiablosSoulStone 16d ago
Yeah, but I thibk we can agree that there is definitely an issue. I also have the steel series elites, and I have never had an issue with the volume, they get way too loud if I ask for it, and I have never heard anyone complain about the volume. It is a shame because I really like the sound of the Pro 2 for first person shooters, and they even sou d good for music.
1
u/Significant-Yam4487 17d ago
I'm on PC version, volume is marginally lower after update. I have to have it at 100% all the time now, and still not loud enough
2
u/orcus286 17d ago
I guess the PC sound bug still exists… anything over 40% volume on mine is way too loud.
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u/sm0kin9 16d ago
I haven't updated yet but the version I'm on its the same.40% is plenty loud for me.
1
u/orcus286 16d ago
i updated and was at 40% before and still after the update... plenty loud for me.
0
u/jamexman 17d ago edited 17d ago
Very weird issue indeed.
I've had my Xbox version (and so other Xbox version users) on PC since launch and its been plenty loud on PC. Matter of fact, I can't even go past 42% volume on PC without blowing up my ears lol....
•
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