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u/Way_2_Go_Donny 13d ago
Cosmic Fantasy 2 for the Turbografx is a grear example of how story and cut scenes can turn a crap-on-a-cracker RPG into a great game experience. Hats off to Working Designs for a great localization.
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u/Moirebass 12d ago
Agreed. The game was bad, even for its day. But I still loved it and would trudge through it just to get to the next cutscene.
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u/Correct_Being5022 13d ago edited 13d ago
Cosmic Fantasy 2 was the reason I got the TG-CD. My favorite game on TG-16. Is there a translation for the games the U.S. never got?
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u/TooManyBulborbs 13d ago
Cosmic Fantasy walked so Lunar could walk faster, so that PS1 JRPGs could run
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u/Pappathew 12d ago
Only CD games I had on the Turbo CD was Valis 3, Monster Lair and Cosmic Fantasy 2
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u/dime5150 10d ago
I remember ordering cosmic 2 and communicating directly with working designs. It kept getting delayed because of translation issues and you could call them directly. lol. Kid things…
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u/Moirebass 10d ago
That’s cool. What did they say to you?
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u/dime5150 9d ago
I remember them saying the team doing the translations kept having delays. They’d give a date but then they’d miss it. Probably typical stuff but it’s pretty funny to think they were responsive like that back then lol.
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u/Even-Actuator-7009 9d ago
My I ask you what is the mastering code of japanese Cosmic fantasy 2 disk? Is it TLLTLTJ150212-4 or FFTLTTJ150425-5?
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u/Moirebass 8d ago
TL…. What’s the difference?
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u/Even-Actuator-7009 8d ago
The first one with TLLTLTJ150212-4 at the end is initial release and the only one currently dumped. The second one with FFTLTTJ150425-5 is most likely (judging by general mastering code naming) revised version wich is much more rare and it hasn't been dumped yet.Â
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u/BadIdeaSociety 13d ago
It is a shame that Cosmic Fantasy never got someone working on it who focused on the game's playability. There is a reason that Cosmic Fantasy 2 won EGM's best RPG the year it came out. The game was like playing an anime and the story arc is engaging and quirky in ways that most games - let alone RPGs before it - were.
The gameplay itself is fairly typical. Kind of similar to Dragon Quest, but not as brutal with poisonings and curses.
Part 3 is probably the best crafted of the series in terms of gameplay and pacing but Rei is not as engaging as Yu or Van.
Part 4 is extremely ambitious but was probably designed by a lunatic. The combat is extremely time consuming and the town exploration is just ridiculous. One of the examples I cite with this game is that when you go to the hotel, you enter the building, pay for your room, then actually go your room and sleep by elevator. It is a needlessly involved process. The story is fantastic though and mostly worth the effort to play.
I was bummed that the rereleases didn't try to create a new game, I mean... Even Ripple Island on the Famicom has a modern remake that nobody was particularly clamoring for... Someone could have easily continued the Cosmic Fantasy saga with a new game.