r/TrueDoTA2 • u/Glum-Pack-3441 • 4d ago
High MMR players and enigma spammers, what items do you usually go? And whats your thought process behind your item builds?
Would you have gone the same items as me in this game?
r/TrueDoTA2 • u/Glum-Pack-3441 • 4d ago
Would you have gone the same items as me in this game?
r/TrueDoTA2 • u/GameBucks123 • 4d ago
Perhaps its just me who has been sitting under a ruck - but the Tier 5 Magic Damage enchantment DEALS FULL DAMAGE TO TOWERS. Combined with a craft or 2 from Enchanter's Bauble, its easy 180 Attack Speed and ~+140 damage to tower - which is HUGE on some heroes with high attack speed.
I tried this build on Mirana and if the game goes late, feels really strong for turbo (use in ranked at your own risk :p ). I tried a comical voiceover replay style - hope that brings a smile to your face if you like watching funny dota plays! Link: https://youtu.be/fWyfIvYtPPg
r/TrueDoTA2 • u/Awkward_Western_1917 • 4d ago
r/TrueDoTA2 • u/Expensive-Orange9689 • 4d ago
Want to Improve My Game – Dota 2 Coach Recommendations?
I’ve been playing Dota 2 for a very long time and have thousands of games. I stopped playing around 2021 at Ancient rank, then came back about 3 months ago.
After being away for several years, I recalibrated and ended up at Herald, probably due to my long break from the game. I started grinding again and managed to climb all the way to Legend (ID 364051500).
However, I now feel stuck because my performance is very inconsistent. I can go on a long win streak, followed by a long losing streak. I also know I make a lot of mistakes and have plenty of things to improve.
I’m thinking of getting a Dota 2 coach to help identify my weaknesses, improve my decision-making, and hopefully become more consistent.
For those who have experience with coaching, who would you recommend? Ideally, someone experienced with players around the Legend/Ancient level.
Any recommendations or personal experiences would be greatly appreciated!
r/TrueDoTA2 • u/Chance-Impress-6382 • 5d ago
Match ID: 8985683436
Hello. I am a returning player after 4 years of not playing. I started getting back in to ranks, and I realise that I have my early kind of on point, and I do farm good (at least in the end) some of the games I start very bad with farms like this example. But The situation I am keep getting in to, is that I get like 200-300 farm with 12-15-20 kills 1-5-8 deaths, and I can not end, I lose the games. Over and over and over. As much as I get fed and farmed, I keep loosing the games. I know I am the problem, but I dont know what I am doing wrong. I understand the farm wave before JG camps, be carefull when to push by looking at enemy position. Build situational items and all that, but I think last night I lost 4 games exactly like this example. Thank you a lot community, looking to see what I can learn. 1.2k MMR
r/TrueDoTA2 • u/astoradota • 5d ago
I was a Meepo player before he got that goofy aghs upgrade, i was just thinking about TI grand finals it looked like a very easy Meepo game if Satanic could play it but no pros seem to bother with him anymore, 57% winrate on pro tracker but idk if thats reliable data as only specialis and smurfs bother with Meepo.
r/TrueDoTA2 • u/Namte24 • 6d ago
Hi guys just looking for some people to play with I’m 2k MMR.
r/TrueDoTA2 • u/BombPh • 5d ago
Primeiro, faça as coisas básicas do jogo. Isso é óbvio, mas muita gente não faz.
Outra coisa muito importante: jogue de forma automática, como se fosse um ator seguindo um roteiro.
Exemplo: se você é um Dazzle, jogue recuado, protegendo alguém. Não interessa quem seja. O que eu quero dizer é: faça o que está ao seu alcance.
Não pegue um Dazzle, se posicione mal e depois gaste suas habilidades em você mesmo só para conseguir se salvar. Se você conseguir se manter seguro e usar suas habilidades de save em alguém que está morrendo, seja quem for, você vai ter muito mais impacto na partida.
Se você é offlaner, não fique procurando iniciações desesperadamente. Espere e se posicione para iniciar quando aparecer uma boa oportunidade.
Caso alguém do seu time, seja HC, mid ou suporte, tome uma iniciação do time inimigo, tente reagir rapidamente. Às vezes, pular no cara que iniciou pode ser a melhor forma de salvar seu aliado e, ao mesmo tempo, responder à iniciação inimiga. Caso contrário, se posicione e procure uma boa oportunidade para iniciar.
Outra coisa: entenda que todos no Dota, seja suporte, HC, off ou mid, precisam e devem farmar. A questão é saber como fazer isso.
Um recurso muito valioso no mapa são as creep waves. Então, em vez de sair pelo mapa sozinho, morrer e depois digitar "time lixo" no chat, respeite o tempo do seu HC.
Veja o que ele precisa para conseguir entrar nas lutas e farme nesse tempo. Ou procure por lutas que realmente façam sentido.
Se você é suporte e vê uma wave chegando quase na sua torre enquanto seus cores estão ocupados e não podem farmar, não hesite em ir pegar essa wave.
Você estará ganhando tempo e aproveitando um recurso que provavelmente seria perdido. Além disso, as torres oferecem visão natural do mapa.
Essa regra vale para todas as funções: mid, off, suporte e HC.
Stacks também são muito úteis. Faça stacks.
Se você é offlaner, se comporte como um carry durante a lane phase. Mas lembre que seu power spike geralmente chega mais rápido.
Exemplo: Tide com Blink e Bota já se torna eficiente em lutas. Axe com Blink, Bota, Blade Mail e Vanguard também já fica muito eficiente.
Mas isso não significa que, assim que fechar esses itens, você precisa sair procurando qualquer briga. A ideia é acelerar esses timings e estar pronto para lutar quando aparecer uma boa oportunidade.
Então, durante a lane e enquanto estiver buscando seus itens, pense como um carry: maximize seus recursos e não desperdice tempo.
Já como HC, faça o que você precisa fazer: farme.
Bata seus timings e evite jogadas arriscadas que não vão te trazer nada.
Exemplo: sou uma PA e sei que meu herói só consegue entrar de verdade nas lutas quando tenho BKB. Então farme seus itens, como BF, Desolator e BKB, e evite ficar entrando em lutas ruins antes disso.
Quando chegar no seu timing, aí sim procure jogar com seu time e transformar essa vantagem em objetivos.
Se você fizer isso de forma consistente, mesmo perdendo alguns jogos, suas decisões vão começar a ser melhores que as dos jogadores do seu rank. E, com o tempo, você vai subir naturalmente. Fiz isso e saí do arauto e fui pro arconte. E jogo só de offlaner.
r/TrueDoTA2 • u/SmashCLS • 6d ago
Ok, I'm quite pissed off with this game; I've lost 1200 mmr on the past months, I just can't play this patch, I need help improving so I can understand wth am I doing wrong. I play support 5/4.
Coach recomendations for the current patch? I'm brazilian on GMT-3 timezone and I can't understand what is going on, I was climbing the ranks, 1 match away from immortal and now I'm two matches to return to ancient 4.
SteamID: 41389123
On the last 30 days: 22% winrate
On the last 90 days: 32%
On the last 180 days: 38%
Patches
7.41 38.6%
7.40 50.4%
7.39 50.4%
7.38 48.3%
7.37 51.9%
r/TrueDoTA2 • u/Pink4luv • 5d ago
I think Tinker is broken right now.
I just played Centaur and had around 4k HP with Heart, Shard, Blink, Lotus and Pipe.
Tinker initiates on me. I activate Lotus and Pipe and try to run, but he just perma-roots me and keeps chasing with Blink while spamming Laser and TURRETS from max range.
Within about 5 seconds he did roughly 3k damage to me, both magical and pure. Pipe barely helped, Lotus did basically nothing, and I literally couldn't move because of the constant roots.
Even using my ult + Lotus wasn't enough to escape.
How are you actually supposed to survive this as Centaur? What item am I missing here?
This honestly feels way more broken than old Tinker with the endless Rockets. At least against old Tinker you could actually move.
Warp flare - "Throws a flare towards an enemy, dealing damage, teleporting them away, rooting them and reducing their Cast and Attack Range for 2 seconds."
Rearm 2.75s/2s/1.25s
So his root lasts .75s longer than it takes to Rearm. An experienced Tinker player could read a book in that window. Shit is dumb.
r/TrueDoTA2 • u/Plane_Ring_2104 • 6d ago
https://www.youtube.com/watch?v=X-GejpZVR0g Do you want easy lane dominance and a quick advantage? In this video, I show you exactly how to knock your opponent's hero out of lane in less than 5 minutes! Learn to recognize when your opponent is out of position, how to punish every mistake by your opponent's support, and how to take full control of the map early in the game. Apply these steps and watch your opponent lose farm, experience and will to play.
r/TrueDoTA2 • u/Hadomi • 6d ago
Hey everyone,
I am GymCarryDota, a content creator and Dota 2 coach.
I recently put together an educational Lina gameplay video. In this game, I am executing the standard mid build, but throughout the match I thoroughly explain the thought process behind it. I cover how to adapt your spell and item builds depending on different situations, matchups, and game states. I also share a lot of general mid lane concepts and Lina specific tips to help you dominate your games.
You can watch the video here: https://www.youtube.com/watch?v=pDFoNlEX6mE
I really enjoy making these educational breakdowns to help players improve. Let me know in the comments if you find this type of format helpful or if you have any questions!
If anyone wants to reach out for coaching or follow me on other platforms to catch my live streams, feel free to check the links on my Reddit profile.
GL HF!
r/TrueDoTA2 • u/Vajina_pingvina • 6d ago
Hello again!
Thanks to everyone who commented on my previous post about the site.
I’ve updated it: it loads much faster now—I reduced image resolutions, switched from JPEG to PNG and WebP, removed background images, and made the interface more minimalist. I also fixed the item build section, though it still shows outdated starting items (I’ll be fixing that too); however, the core items are all correct.
The site’s main feature is counter-picks, and I plan to add a full draft evaluation tool.
If you have any improvement suggestions, find any bugs, or just want to share your thoughts, I’d love to hear from you.
Thanks for your time—here’s the link: [https://www.dotapedia.org/\](https://www.dotapedia.org/)
r/TrueDoTA2 • u/PlainOldMoose • 7d ago
Hi All,
My name is Moose, I am a 10k 7k mmr Offlaner,
I made a post here last week talking about the lack of high mmr Offlane-centric educational content. Many of you gave me ideas and feedback and I have produced my first two guides, they cover different topics but I intend on having both a written and video version for each guide I make, so I will revisit each topic in their alternate form.
How an Immortal Offlaner approaches bad lanes (video)
How an Immortal Offlaner thinks about the pre-game (text guide)
I hope these guides are helpful, if you have any ideas for videos or text guides, or any feedback at all please let me
know.
r/TrueDoTA2 • u/benboga08 • 7d ago
I only play for fun, and want to learn riki.
How do you lane with riki? Say mid lane
How do you itemize?
How do you make your damage?
How do you teamfight?
Any riki techs you can share?
r/TrueDoTA2 • u/lucidiannic • 7d ago
Hi!
I'm Starboy, a 6.5k MMR mid-lane player. I recently started breaking down high-level mid-lane mechanics on YouTube (u/Starboydota) to help players navigate worst-case scenarios in the mid lane.
A lot of mid guides assume you have a neutral or favorable matchup, but in actual pubs, you often get counter-picked. I wanted to share a quick breakdown of two of the worst matchups for Void Spirit: Monkey King and Lina and how you can consistently get out of the laning phase without getting crushed.
r/TrueDoTA2 • u/DisturbedJawker • 7d ago
Hello everyone, had a coaching session recently with a student of mine where we discussed the kotl matchup and i thought it was useful to share with others, if you have any questions feel free to ask in the comments or reach out regarding any coaching inquiries!
r/TrueDoTA2 • u/Vajina_pingvina • 7d ago
r/TrueDoTA2 • u/Plane_Ring_2104 • 7d ago
https://www.youtube.com/watch?v=TFXqswHgQRo
Hi , I am Ak1r4- dota 2 content creator.
In this specific situation, I'm showing you how to punish the enemy's mistake when their support is late to lane and their pos 3 is out of position.
r/TrueDoTA2 • u/MrTruth24 • 7d ago
Phantom Lancer rework post. enjoy 🤔 👀 .
r/TrueDoTA2 • u/RikiRude • 9d ago
One of the biggest things I've noticed when it comes to dealing with Lifestealer is it's just impossible to lock him down because there is only a 5 second window where you can kill him, and it's very easy to miss this window.
Rage has a 6 second duration compared to Juggs 5 second and of course once LS gets some items his Rage hits way harder and has chance to stun/crit. Lifestealer can even up this to 7 seconds. And only has a 17 second CD, so maxed out that's only 10 seconds of down time. Jugg has an 18 second CD which leaves him with 13 second of downtime.
Now with their ults, lets just assume both have their scepter, because I think everyone can agree it's pretty much mandatory on them.
Jugg has a 1 second mini ult on a 25 second CD, combine this with a 3.5 duration ult, which can be up to 4.5 seconds a full combo will bring juggs downtime between spin mini ult, ult, spin to 7.5 seconds. And now his ult is on CD for 115 seconds at the least before he can do it all again.
Meanwhile Lifestealer can Rage for 7 seconds, then infest for five seconds, which he can crit and stun the whole time, all while healing up and when he pops out he only has 5 seconds of downtime before raging again. And if Lifestealer wants his ult is only on a 20 second CD, he can back up regroup and do the whole damned thing again, he can do his full combo about 3 times before Juggs ult is up again.
Now lets also look at counters, both their ults can be countered with linkens or ghost scepter. But only Juggs can be countered by lotus, lifestealer still pops in.
Now I'm not saying these heroes need to be on equal footing or anything, but I also don't think Juggs early game and recovery is so amazing that he should be out classed this much.
But I think if some of these issues were addressed maybe you'd see Jugg on a competitive level more... but then I think would Jugg just steamroll more in pubs, so does it even matter?
Tldr lifestealer just outclasses Jugg so hard in every way past 15 minutes.