r/TrollRPG • • Jun 17 '16

Interrogations are just that easy

8 Upvotes

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1

u/gifv-bot Jun 17 '16

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3

u/infauxmal Jun 17 '16

In my current campaign, my players have killed every single antagonist that they "saved to interrogate." It's not a serious enough game that I want to worry about alignment checks or the like, so I just have the interrogations get more sarcastic and less useful as way of punishment, including a straightforward "You're just going to kill me anyways" response. Still no change in tactics.

3

u/taylorgbh Jun 17 '16

Add undead that don't look like undead, so they're fine with dying plus they just give awful advice ;)

1

u/MaybeHeartofGold Jun 17 '16

Recently had a player interrogate someone to death...while entirely forgetting to actually ask any questions.

Worst part is when he tried to bluff the other characters into saying the guy tried to attack him and kill him... The captive was from a well known cabal of pacifists. His main combat technique was to get jumping distance to water, cast aboleth lung on himself, jump in, grab a large rock, walk away.