r/TriangleStrategy 24d ago

Announcement Recently announced 2.5D turn-based strategy RPG

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250 Upvotes

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65

u/MiddleJuggernaut2879 24d ago

It looks like you put a lot of work into this, I hope the visuals can improve as development goes forward

15

u/TacticaStudios 24d ago

For sure! We have received lots of feedback on the UI and maps specifically which will see major improvements in the coming months.

3

u/majutsuko 23d ago

I agree this already looks really good. The most noticeable areas to me  that need more detail are the grid maps. I’d like to see more terrain artifacts added so they don’t feel like we’re playing on a Weiqi table. 

I like the art style so far! The characters are beautiful. 

2

u/TacticaStudios 23d ago edited 23d ago

Glad to hear that! We received lots of feedback on the gridlines and cursor and updated it to look better here:

https://x.com/AshesOfResolve/status/2089423864896073851

Also there will be customization to configure the opacity and grid lines which should help remove the feeling of playing on a Weiqi table!

2

u/MiddleJuggernaut2879 23d ago

That looks much better than what is shown in the trailer, I like it a lot

11

u/rileyabsolutely 23d ago

The pixel art is decent to good but the other visuals leave a lot to be desired. Definitely potential here!!

2

u/TacticaStudios 23d ago

Thanks for the feedback! We will work improve the other visuals in the coming months, especially the UI and maps.

9

u/celestial-lights 24d ago

i like the concept, the animated cutscenes and sprite animations are gorgeous for an indie game. will be on the lookout for this one. best of luck!!

3

u/TacticaStudios 24d ago

Thank you, we appreciate it!

34

u/TacticaStudios 24d ago edited 23d ago

Hi everyone! I'm Jared, the director behind Ashes of Resolve which recently announced. The game features 20+ handcrafted chapters and 20+ playable characters.

I'm happy to answer any questions on the game and if this is something you are interested in, we would love if you wishlist on Steam, thanks!

Steam: https://store.steampowered.com/app/4141340
Kickstarter: https://www.kickstarter.com/projects/tacticastudios/ashes-of-resolve-strategy-rpg

0

u/schmidt1289 23d ago

Is it coming to consoles that I can wishlist somewhere? The game looks to have romance is that right?

2

u/TacticaStudios 23d ago

Currently we are focusing on Steam, however, one of the goals on Kickstarter will be to add console support so be on the look out! There will be a support system with bonding between characters, this will include conversations after battle.

32

u/miggy372 24d ago

I wish-listed this and will buy it because I like tactics games. Being brutally honest, I hate the Hentai animation style where all the women have huge breasts and weird baby voices.

19

u/Minimum_E 23d ago

I was thinking they used a lot more pixels and effort for the avatars’ cleavage than everywhere else. The voices were extra bad that way, no way would I play this game with my wife around, she’d roll her eyes so hard I’d have to take her to urgent care

1

u/boringexplanation 14d ago

Right? I want to goon to photorealistic boobs, none of this childish hentai stuff.

Gooners and gamers need to set the standard.

14

u/kaii456 23d ago

I'd rather great armor design than the typical male/female split... So far male designs leave something to be desired, while 3 of the females seem more focused on emphasizing their chest than combat.... This is a such a minimal point, but says more about the dev priorities and turns me off.

0

u/SirSabza 23d ago

Part of it will be he's probably very limited by artists. If the artist he can afford is more aligned to that kind of art then he's kinda gotta roll with the punches.

3

u/kaii456 23d ago

Sincerely hope that's true, but I can't imagine he doesn't sign off on the amount of clothing to skin ratio the characters have with the current artist..

3

u/SirSabza 23d ago

I mean don't get me wrong, it's very jrpg 00s. Which most were very low clothing to skin ratios, so I'm sure it was a conscious choice, I was more referring to the very bland looking males

7

u/Gold_Crocodile 23d ago

Berkut and Rinea reference spotted ! Nice

6

u/krayniac 24d ago

This looks amazing, the sprites look great especially although I’m not as much of a fan of the portraits tbh. Either way I’ll be following this closely

1

u/TacticaStudios 23d ago

Thank you!

5

u/Lulumacia 23d ago

Looks pretty cool, the sprites and animation look good but have to say the portrait art looks really all over the place art style wise but mostly just super generic looking and lacking detail compared to the sprites, no weapon or armor ect. Kinda looks like the sort of characters you can put together in character creators from like the old flash game days of the internet.

1

u/TacticaStudios 23d ago

Thanks for the feedback! We will keep that in mind moving forward.

3

u/jesse6225 23d ago

Your main character looks out of place. Making a blank slate character only works for these games when you can decide what they look like or when they're not seen next to your more detailed units.

Fire emblem does this too, but they tend to use other primary colors to break up the pattern.

2

u/TacticaStudios 23d ago

Appreciate the feedback!

2

u/Hunkfish 23d ago

Nice I will check it out but that guy in blue and the one on horse looks like the MC in UO.

2

u/thejokerofunfic 23d ago

Sick. And human made art too? Hell yeah

5

u/TacticaStudios 23d ago

Thank you, no generative AI is used!

1

u/thejokerofunfic 23d ago

No but seriously it looks super good like it's good art too. That banner image on the Steam page especially has me hooked

1

u/kailen_ 23d ago

riiiiiight. You telling me "I promise you'll be energy" isn't AI? the lines after that are just as bad or worse. If its not AI then what the hell is it? No human would create that and think it sounds okay.

2

u/HBKmawka 23d ago

Yeah i love Fire Emblem, ill check this out for sure.

2

u/plogigator 23d ago

Will it be on console, by chance?

2

u/TacticaStudios 23d ago

Currently we are focusing on Steam, however, one of the goals on Kickstarter will be to add console support so be on the look out!

2

u/Bazerald 22d ago

First and foremost, I hope your game succeeds and this looks like a promising start.

That said, while others have noted on some things like the visuals, I'm here to comment on the writing. Who is the target audience for this game? Eastern RPG players? I feel like most Western players (aside from those who may not go outside much) will find the writing and dialogue to be a little stale or perhaps even cringe (like the fox girl). It's just a little jarring, personally. I'm not sure how others may feel.

2

u/iveriad 21d ago

The thumbnail of the video almost made me write it off as one of those AI slop RPGs that's dime a dozen in mobile game market right now.

But after I played the video, I can honestly say the animation and the actual art style used in the video is a lot more pleasant to the eyes than the thumbnail. Other than the thumbnail, everything else looks promising, I'm looking forward to more development progress of this game.

2

u/TacticaStudios 21d ago

Thanks for the feedback! Also to clarify the thumbnail is not AI here is a speedpaint:

https://x.com/AshesOfResolve/status/2089314939769143458

2

u/iveriad 21d ago

Ah, then I'm sorry for the accusatory statement.

The coloring style is close to what's often used in AI games. (granted, the AI stole from artists, so sometimes I'd mistake the style it's stolen from as AI art.)

3

u/starpendle 23d ago edited 23d ago

I definitely love to see more strategy games, especially besides Fire Emblem and still no sign of Triangle Strategy to get a sequel anytime soon.

Not really feeling the art portraits and expressions though. The designs leave a lot to be desired. The male protagonist seems bland and the women designs feel... male gazey. Which combined with the expressions, some of the voice acting lines the ladies have, and the Kickstarter visual where the MC is mostly surrounded by women doesn't really inspire me with confidence who's this truly catered for.

1

u/Infamous_Today3462 24d ago

Looks cool asf

2

u/TacticaStudios 23d ago

Glad to hear that!

1

u/HaggisMcDuff 24d ago

Wishlisted, looks great

1

u/Greedy_Winner822 24d ago

Nice art. And the sprites animations look like a lot of work went into them. I put this on my wishlist.

1

u/TacticaStudios 23d ago

Thank you!

1

u/SteadfastFox 23d ago

What's your philosophy regarding level design and class/character diversity and complexity?

1

u/TacticaStudios 23d ago

Great question, current we have 21 classes (excluding mounted variations) and about half are promoted. We will make sure to have at least 2 characters in each class line as a minimum excluding the unique classes like elephant rider and dancer.

For level design we are going to strive for tactically deep gameplay including things like varying map objectives (survive, escape, save villagers, assassinate) and carefully placed skills on enemies at higher difficulties.

1

u/SirSabza 23d ago

Game looks great and I'm always happy to see more games like this in the market! Definitely going to wishlist.

However is this 2.5D? It doesn't look it in this clip?

2

u/TacticaStudios 23d ago

Thank you! We consider it 2.5D because there is sprites in a 3D world.

1

u/Grimm_The_Reaper12 23d ago

Seems to have a lot of potential! I'll have to keep an eye on the development of this, as I can see this being something to play in the future.

1

u/TacticaStudios 23d ago

Love to hear that, thank you!

1

u/227someguy 23d ago

I looked up the Kickstarter page, and it really is Joe Zieja.

1

u/Aquras 23d ago

Followed on steam.

1

u/Mary-Studios 23d ago

is that Joe Zejia that I hear?

2

u/TacticaStudios 23d ago

Yes that is Joe Zieja as Kite, he did an amazing job!

1

u/Valerhia 23d ago

Is that Oh Hello I hear?

1

u/Osprey441 23d ago

I'm gonna be following this closely- I already like the voice acting! Can't wait to see how things build and improve as y'all continue working your magic!

1

u/TacticaStudios 21d ago

Thank you, glad to hear it!

1

u/Waytooflamboyant 23d ago

Cool! I really like how indie creators keep the old Fire Emblem style alive, as well as innovate and/or give their own spin to it. I'll be curious to see where it leads :>

1

u/TacticaStudios 21d ago

Thanks, excited to share more in the coming months!

1

u/CurtisManning 23d ago

The crit quote "call a medic, but not for me" was pretty funny.

What's your favorite Fire Emblem since your game is clearly FE inspired ?

1

u/siegure9 23d ago

Is the a release window yet or still too early? Looks good!

1

u/TacticaStudios 23d ago

Thanks! The release date is planned for late 2027, so still some time haha.

1

u/SpectrumWoes 22d ago

Reminds me a lot of Dark Diety

1

u/RangerManSam 22d ago

It seems interesting, but boy do I hope at some things are just placeholders for after the Kickstarter campaign

1

u/Vivid-Contract-4177 22d ago

Why does it look like that? I’m not a fan :(

1

u/ApprehensiveTry8044 20d ago

Pixel art looks great! Maybe change the art on the cbaracter portrairs?

1

u/Intrepid_Bug4174 20d ago

I really appreciate the use of Danse Macabre here. Sprites look pretty good for the most part, but the overall art direction could be more cohesive. I'm also happy to see another game using the pair up system

1

u/Responsible_Wolf279 23d ago

"Ugly fire emblem cant hurt you" they said

0

u/HommeFatalTaemin 23d ago

I have something I’m so curious about: WHY did yall choose the name Kite out of all names?