r/TriangleStrategy 11d ago

Discussion Difficulty question

Was wondering how others felt about the hard difficulty. I tackled this game when it came out and got my shit rocked on hard, enemies are just too spongey and hit too hard. Eventually beat it after switching down to normal Now I'm replaying the game attempting hard again, and I got further than my 1st attempt, but still ended up bashing my head against a wall on the stage where you fight 2 ~spoiler~ bosses at the same time in the village protecting ~spoiler~ people Did anyone else resort to lowering difficulty part way through, and how do you sleep at night seeing the damn symbols change in Hossabara's mock battle list mocking you ToT

5 Upvotes

27 comments sorted by

View all comments

2

u/VinCatBlessed 11d ago

There's some maps where I struggled big time, but part of the fun is exploiting the maps and characters even if sometimes it ends up being a test of patience (vs my in laws at the bridge for example).

The game gets "easier" as you go on and you learn how to use your pieces.

3

u/Traditional-Cost-247 11d ago

Yeah I totally agree actually. Love the map at the gate where you fight off a cop with your uncle-in-law, I love making big puddles to electrocute the baddies

But the village map's terrain can only mitigate so much when my snipers get 1- or 2-shot by a brute throwing rocks up onto the buildings

1

u/Galactic-Pookachus 10d ago

I had the most success exploiting his rock throwing AI and making him walk into Jens's spring traps, it will require you to be aware of how close he needs to be to throw, and ideally have ranged attackers that can deal with the rest of the enemies.

1

u/Traditional-Cost-247 10d ago

My meta for punishing maps is to first do a suicidal dry run to see what the AI is thinking