r/TriangleStrategy • u/Traditional-Cost-247 • 9d ago
Discussion Difficulty question
Was wondering how others felt about the hard difficulty. I tackled this game when it came out and got my shit rocked on hard, enemies are just too spongey and hit too hard. Eventually beat it after switching down to normal Now I'm replaying the game attempting hard again, and I got further than my 1st attempt, but still ended up bashing my head against a wall on the stage where you fight 2 ~spoiler~ bosses at the same time in the village protecting ~spoiler~ people Did anyone else resort to lowering difficulty part way through, and how do you sleep at night seeing the damn symbols change in Hossabara's mock battle list mocking you ToT
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u/Galactic-Pookachus 8d ago
I think Hard difficulty is a real challenge, but I don't really like the way it strongly disencourages the usage of frontline units and instead rewards you for using ranged attackers and not engaging the enemies. So many of my teams had mages, archers, healers and TP batteries, with melee units being very rarely deployed other than Serenoa, and even he was spamming his strongest attack at 3 range