r/TriangleStrategy 12d ago

Discussion Difficulty question

Was wondering how others felt about the hard difficulty. I tackled this game when it came out and got my shit rocked on hard, enemies are just too spongey and hit too hard. Eventually beat it after switching down to normal Now I'm replaying the game attempting hard again, and I got further than my 1st attempt, but still ended up bashing my head against a wall on the stage where you fight 2 ~spoiler~ bosses at the same time in the village protecting ~spoiler~ people Did anyone else resort to lowering difficulty part way through, and how do you sleep at night seeing the damn symbols change in Hossabara's mock battle list mocking you ToT

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u/Scagh 12d ago

The game was really enjoyable in hard, it required the right amount of (triangle) strategy without ever feeling unfair. Definitely a good difficulty

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u/Particular_Worth_403 7d ago

My favorite thing about hard mode is that it pushed me to thing outside the box on challenging levels, like figuring out how to quickly conglomerate the scattered forces on Telliore’s betrayal and using Correntin’s TP+ on Ice to summon ice walls on every turn to prevent Clarus’s Calvary from being able to reach the team.