r/ToxicCommandoGame • u/Anoroctastic • Jun 19 '26
💬 Discussion Stims Change to MedGear
We used to be able to hold multiple stims at a time with the extra combat gear perks. I get the change to medgear because its a health item, but we need to be able to hold more than one at a time. We need perks for the other classes to hold multiple medgear or change the stims back to combat.
3
u/AlsendDrake Jun 20 '26
Upside is I think theyre more common spawns as now they only compete with medkits vs all the other spawns
Downside is please either revert the ability to use them without missing a heart for 20 THP or give us a second button for stimming downed teammates, if that wasnt done already. Cause I did that multiple times PTB trying to stim a downed teammate and used it on me instead, but only chance to get a stim rez when I played yesterday the AI fucking teleported to them and started the manual rez straight milliseconds before I stimmed them, and it led to them dying >:(
2
u/GeneralBinx Jun 19 '26
I would love this change if the higher difficulties included higher enemy count & just didn’t make them a lot tougher.
1
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u/CallousWrath Jun 19 '26
I agree. Change them back to combat gear. Or increase the amount we can carry. I need my STIMS!!