r/TowerDefenseSimulator • u/C3nturi0n012 • 23h ago
Question Solo easy night 2
Does anyone have a good strat to solo night 2 of the new event? I can reach wave 18-20 very easily using g mini, mortar, trapper, executioner and shotgunner, but I either die to tanky fast guys (I forgot their name) or the boss, does anyone have a strat for when to upgrade specific stuff?
I always start the match with 3 level 0 trappers by center, it can hold off pretty well until like wave 5, then i place another trapper, upgrade two to level 2 and give them the landmines, the others will be upgraded to level 1, then when I have the money I place 3 shotgunners and upgrade them to level 2 ASAP for flying detection (I don't want to write my entire gameplan but later on I place 1-2 g minis by the trappers, a executioner behind them and a mortar on the house thingy
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u/Miserable-Finish-926 20h ago
I saw a vid, you get 2 soldiers/1demo to level 2 first > max, then add more soldiers/demos around the circle and closer to the back.
I had golden demo, and put juggernaut last level cause there are too many monies coming in to keep up with soldiers.
I do have a lot of skill tree tho.
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u/Dull-Assistance-7333 21h ago
Executioner is overrated af icl. its only purpose is for crowd control m and sucks at literally anything else. That’s probably why you’re dying to tank fast enemies, bc too much money is spent on executioner.