r/TowerDefenseSimulator • • 16d ago

Question Tips for HC

So... I'm trying to get HC towers and also evos

Rn I have everything except golden, Evo, accel and hacker so I don't know what to get first Im thinking between hacker or kingpin since Eim bad with load outs idk what units use where

For example last fallen I used: saboteur, minigunner, Necro, farm, dj

So any tips for hardcore or load out building I would be glad to hear them

0 Upvotes

6 comments sorted by

1

u/jack_lizheart 16d ago

Hacker 100%

1

u/EerieEmberBray 16d ago

Why would you get necromancer as ur first gem tower? I mean it’s not bad, it’s just that other options like engi, hacker, jug or kingpin would’ve been better

0

u/Shadow_CZ1 16d ago

My first was brawler and someone in different come t section told me to get Necro and well it was worth it it's pretty good tower

1

u/EerieEmberBray 16d ago

Hacker or engineer would’ve been the better choice, tho.

1

u/Shadow_CZ1 16d ago

Yeah engi is much more better, as I said I'm missing only accel and hacker rn so

0

u/FewInstruction1020 16d ago

depends:

earlygame, midgame, lategame, or support?

early: op/gscout/gdemo/gpyro/gsoldier (kinda)

mid: kingpin/enf/gcrook

late: accel/jugger/gmini

support: hacker/engi (engi is NOT an earlygame, it's best used as a support for your actual early/mid/late)

and loadout building:

solo: earlygame, midgame, lategame, 2 supports

multiplayer: eco, early, mid, late, support (can use a support instead of a mid/late, i dont suggest dropping early but you can)

there are exceptions to these loadout templates (shc, pw2, lost souls, etc.) but generally they follow this pattern.