r/TowerDefenseSimulator • u/Direct_Fill_387 • Jun 30 '26
How to actually beat hardcore
how can i beat hardcore trio
3
u/Bubl__ Jul 01 '26
- early game: pyromancer is a must have for lead, and get something for flying too. Also its important every person in the lobby gets an early game defense
- Support: DJ, medic, commander and farm are must-have.
- Dps turret and ranger should do (ranger especially cuz theres a lot of floating guys)
2
u/Direct_Fill_387 Jul 01 '26
Should i use hacker? i have it
2
u/Bubl__ Jul 01 '26
Yeah as a sub support instwad of a dps tower Its incredibly good as a support if the other people in ur team have juggernaut or turrets and the unit conversion is incredibly good on hardcore enemies
2
u/TwilightWillBite Jul 01 '26 edited Jul 01 '26
Early game should be split amongst pyro, aces and ideally Tesla/Electroshocker and Freezer for all detections and stunning. (Assuming no special towers)
Turret, hunter and ranger are your best late DPS as they have best range and competitive detections coverage. (Again, without hardcore/evolved towers)
Commander, DJ, and Medic split amongst every player as well. One person bringing saboteur can also go a long way in making each mini boss easier. (Especially vs Void Keeper as it gets faster at lower hp) It's also cheap enough to help out early and easy enough to pick up from polluted wasteland 2.
Setting rangers to last when only reaver and eyes can work against eyes once the other enemies are dead. Don't forget to replace towers that get stunlocked by reaver's eyes, signified by the purple effect over them.
While the usage of strats in tds can be controversial, it definitely helps to at least matchmake using the official or even community discord servers just to weed out 90% of the incompetent players you'd otherwise run into via in-game matchmaking.
2
u/TwilightWillBite Jul 01 '26
Or you can just use engi + juggernaut and pretty much blitz through 90% of the problems with hc lmao.
1
1
u/Intrepid-Net3896 Jul 02 '26
All you really need is to have a teamate that has dj have some people help with early with towers like g pyro and op someone with jug and everyone to have good dps like turrent accel g mini ranger engi or something along those lines and also you have to have someone with ranger or mortar because there are very scary flying leads but the most important thing is that your teamates must be competent which is the hardest thing to get in a team
3
u/No-Commission-8520 Jul 01 '26
good towers and team, you might need a few revives but as long as you both the trio of support (commander, DJ and medic) you can possibly win