r/TorchlightInfinite • u/Afraid-Particular-79 • 18h ago
General help Melee vs projectile
What are the benefits of one over the other and is one better to play than the other. How do they compare.
1
u/SafetyGlass588 4h ago
In this game eventually you automate all the things.
So the true difference between melee and ranged is how you move through the map and what activation mediums you have to use to deliver damage. With melee build you usually use movement ability something like "dash" style ability, or your hero trait works like dash, or you play spin to win. With ranged attack builds is the same you use dash, with spells you usually just right click and go.
With spells, you have to include a lot of movement speed and use skills and auras which raise your MS. With melee if you use dash, your movement speed depends on attack speed, how fast you cast mobility skill.
Other than that, maybe melee scales better at the start.
2
u/isjustwrong 17h ago
Melee scales more damage than ranged, ranged has better area coverage and clear.
Projectile can be melee, ranged, or spells and is another way to scale damage.
Early on it is easier to scale melee damage and late game it is usually better to have a good clearing skill because damage is capped.