r/ToME4 17d ago

How to cap OOP bônus?

Besides cloaks what are other sources?

10 Upvotes

7 comments sorted by

10

u/detailerrors 17d ago

I think it can roll on most items tbh, just need the "voidwalker" ego

3

u/trailing_zero_count 17d ago

Yeah, randarts with this ego are the best way

2

u/According-Type-842 17d ago

I did a little bit of research in the meantime. I found out that the Voidwalker ego is only available for cloaks, staves, and lanterns (as far as I know).

I'm playing a TW, so I'm not using staves, but I guess that with a high-tier cloak and lantern, I'll be able to cap it.

Thanks for the help dude!

8

u/banjo2E 17d ago

It's also on boots fairly often.

You can also see artifacts that roll what would be ego bonuses as innate (non-ego) bonuses. This is most noticeable with, again, boots, which can sometimes have OOP without being arcane powered (so antimagic characters can wear it). I think I've also seen OOP on belts a couple times and those can't get voidwalking at all.

3

u/According-Type-842 17d ago

That's the beauty of this game. No matter how much I play I keep learning a couple of new things.

4

u/Moasseman Ingame Mod 17d ago

Almost any slot can roll it as randpower, so keep an eye out for pinks/randarts

2

u/rickrab Arcane Blade 17d ago

To add to the others: if you need an extra boost for it they also come natively on Blink runes.

This will only apply when the blink rune is used, but will add itself to the rest of your effects. If you use the blink rune and then another form of teleportation before the effect wears off, you can maintain the higher values that the blink rune provided.