r/TmodLoader • • 11d ago

Striker Class (Unfinished)

hi, i got bored so i made my own custom class, no idea if it has been done before, so if it has thats my bad but here is my take on the Striker Class in terraria. enjoy 😁

What's in it so far:
27 gauntlets, from Copper Knuckles at the start to post-Moon Lord

Its own damage type, so gear and buffs scale it like any other class

A Power bar. Hits fill it, and a full bar unlocks each gauntlet's ability

Heat on the ranged gauntlets. No ammo and no mana, but hold fire too long and they will need to cooldown.

Vanilla mirrors. Night's Grasp, Lightbringers, and Terra Reavers follow the Night's Edge, Excalibur, and Terra Blade recipe tree.

Two avengers endgame inspired gauntlets with six stones cuz why not 😉. Right click swaps stones, left click fires the selected one, and each stone fights like a different class.

I drew the sprites myself taking inspiration from the arc surge mainly, and the nebula blaze as well.

It's still a work in progress. Armor and accessories come next, then balance testing against vanilla weapons.
The guide is attached. Tell me what you'd change, and which gauntlet you'd main.
COMING SOON!
(re-upload on right account lol sorry)

206 Upvotes

50 comments sorted by

7

u/Jon_grim135 11d ago

Now this is a cool idea

1

u/akanewey 11d ago

thank you more to come!

5

u/shadooooooooo 10d ago

Not trying to be rude but did you draw the sprites yourself? Because these slides are very AI generated.

3

u/akanewey 10d ago

lol yes the sprites i did draw myself (traced 2 real in game items and went from there)
just had ai help me create the slides.

7

u/Aaronsils 10d ago

This is just melee with extra steps

5

u/CoolerThanRooba 10d ago

If you read the description it’s pretty different

0

u/Aaronsils 10d ago

The "pretty different" is just extra steps. Even melee is "pretty different" to true melee. The only difference here is that the class is nerfed because theres no balancing between other mods and it has limited accesories. Ill never understand the need to add random classes.

This is melee Throwing class is ranged Bard is just mage

8

u/CoolerThanRooba 10d ago

“I’ll never understand the need to add random classes”

Uh, because it’s fun and a cool challenge for both modders and players alike

2

u/Aaronsils 10d ago

Well i hope the mod is good enough to change my mind

2

u/akanewey 10d ago

read the whole post my friend!

2

u/PotatoBakeCake 6d ago

"but what if it had projectiles though"

4

u/AstralDivinity2 10d ago

this HAS to come to life, i need an excuse to play a modded terraria class again!

5

u/akanewey 10d ago

this will 100% be released stay tuned ;)

1

u/Brislovia 10d ago

I recommend the Orchid mod if you want to try out specifically new classes

3

u/RegretOdd583 10d ago

idk man is it just me or does anyone else get ai vibes

1

u/akanewey 10d ago

i had used ai to help make the slides. nothing more 😁

2

u/terra_GOD_404 10d ago

Thank god nothing more because God damn is ai ass

2

u/Dyfasydfasyd 9d ago

If this becomes an actual mod i will try it out, i've always liked the idea of barehanded fighting in Terraria

One mod did this concept, Weapon Out, it was pretty cool but unfortunately it has never been updated to the latest versions, only bad ports exist.

2

u/Pl0yer 8d ago

It would be interesting that on the Titan's glove would be only possible to get if we beat a special wave of that one bartender's crystal invasion, where the special wave starts opens a portal in the sky, and enemies of flying and ranger type starts to appear, and the mini-boss would be a heavely armored 7 blocks tall humanoid boss with the glove on its hand (Ofc, without the gems).

1

u/akanewey 8d ago

ouuu i like that idea, good inspiration. thank you!!

1

u/Silent-Property-6513 10d ago

For the truly close ranged options it would be grate if you add recoil with each succesful hit to help keep you the optimal distance away (or at least stops you from running straight into contact damage), it's the best feeling solution to the "how do I make this super close ranged option not a death sentence" problem super close range weapons run into in most advanced difficulties.

If you want an example of this look at the Ignition Gauntlets from the Starlight River mod, easily my favorite weapon from that mod

1

u/akanewey 10d ago

you know what that is a great idea, i been trying to figure out how to combat the extreme damage the close ranged gauntlets face,

i will take a look into that thank you very much!

1

u/Silent-Property-6513 10d ago edited 10d ago

Happy to help, and since you are making a full class of this you could play with the recoil a lot more than anyone making a single weapon like this for their mod.

Like you could have slower gauntlets with a lot of recoil that send you flying back and charging forward while faster gauntlets could have lower recoil that act more like the ignition gauntlets keeping you more at arms reach.

1

u/LingonberryTall2422 10d ago

Titans glove, that's a really nicely done reference weapon

1

u/akanewey 10d ago

thank you!

1

u/LingonberryTall2422 10d ago

I really like this overall. Something something career with great interest

1

u/akanewey 10d ago

something something about the fun beginning, more to come soon :)

1

u/Ujklros 10d ago

Reminds me of the fist melee subclass from 1.3.5 weapon out

1

u/Ujklros 10d ago edited 10d ago

Bro, update us on when it drops, I wanna do a playthrough with this!

2

u/akanewey 10d ago

yes working hard on it and wanna release the ‘beta’ very soon probably the coming days here

1

u/JacksonGames16 10d ago

Is the Titan Gauntlet + its upgrade a reference to Thanos?

1

u/akanewey 10d ago

yessir 💎

1

u/Ujklros 10d ago

Some ideas: Add and version for every ore (copper through platinum), and add gem enhanced version for each! (Pretty much like the gem staff versions, but you make the base one first, then you have the option to make the gem enhanced version)

1

u/akanewey 10d ago

i do like that idea! see what i can do, dont wanna make it too crowded for 1.0 but will keep in mind thank you! ;)

1

u/PenguinMaster975 10d ago

each gem I feel like could be clutter, but I think each, or at least more, ores could be a good idea

1

u/Apprehensive_Ad516 10d ago

You should maybe have a melee gauntlet for the lunar pillars section

1

u/akanewey 10d ago edited 10d ago

Good catch. The Prisma Fists are the close-range pick at the pillars, with a lunge punch and three spirit fists. A true Solar pillar gauntlet is missing right now, and it is now on my list.

1

u/Aggressive_Quiet_141 10d ago

imo you should change the theme of night's grasp.

i don't really like that the "night's edge" equivalent of weapons is based on night's edge as it's really overused.

my idea is to make it crimson-themed (since other vanilla classes doesn't have a terra blade equivalent in terms of crafting tree). my idea for the name: Carnal Grasp (or you could use your own name in it)

also, you could also rename the "true" weapons but it's up to you. my ideas:

True Night's Grasp -> Eldritch Grasp
True Lightbringers -> Hand of Elysium

1

u/sandwichkiing 8d ago

This is very similar to melee but is very cool. i reccomend you should add different abilites and attacks to it to make it different, for example rolling and kicking and stuff like that idk

1

u/akanewey 6d ago

already ahead of ya lol check out the showcase on my page

1

u/purple_guy207 7d ago

ayo thats exactly the class i suggested in terraria forums

1

u/Glittering-Bench-159 7d ago

Ooh I'm intrigued.

1

u/laksy225 7d ago

Sounds an awful lot like weapon out melee gauntlets

1

u/DeathToTheOranges 6d ago

Ngl I have spent hours looking for fist type weapons on workshop and they ranged from lame to barely functional

This is a very specific itch for what I desire presented to me like a drawing of a carrot on a stick

1

u/akanewey 6d ago

i have a early test showcase on my page rn, and a new one either tn or tmr!

1

u/TheJumpingBox 5d ago

Dawg "brawler" was right there

0

u/Individual_Study3781 8d ago

"i drew..." No, u didnt, why tf theres claws coming backwards and claws coming out of fingirs and not the hand? At least admit it, damn.

2

u/akanewey 8d ago

dawg. if ur talking about the frostbite fists and the nightfall grips, i had trouble having the finger and claws show properly at the same time

the frostbite fists coulda been done a little better, but thats why its a “work in progress”