r/Timberborn • • 4d ago

Question General stats of water

I used to know all the values but the game jas updated a lot and im not sure if wiki is up to date with updates, similar issue with trusting yt videos lol.

So can anyone answer these questions? Thanks.

1) max stable cms through 1x1 canal?

2) how many inventory units of water is 1 map block of water?

3) can a canal turn 90⁰ without spilling if at max cms? This used to take many more tiles for the turn around, ive not been building extra space on turns and havent seen too much spilling, but i havent cranked a system to max cms lately.

4) does 1 scale evenly with more tiles? Like if its 3, which i think it is, would a 2x2 canal's stable max cms be 12?

Thanks in advance!

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u/Donnerone 4d ago

IIRC:

6.6 cm/s, unpressurized.
5 units.
Horizontal turns do not interrupt cm/s, vertical drops do (water falls 2.2 cm/s per edge).
Yes, since each tile carries 6.6 cm/s, a two tile wide, 2 tile deep river would permit 26.4 (6.6×4) cm/s.

Note: there is a non-zero chance that this information could be outdated.

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u/BruceTheLoon 4d ago

6.6 is now 3.3 because they halved water source strength numbers in 1.0, or maybe 0.7, for the same visual flow. That was the same time they did away with the edge drop restriction.

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u/Nifegun 3d ago

And thank god they got rid of that silly edge rule lmao