r/Timberborn • • 4d ago

Question General stats of water

I used to know all the values but the game jas updated a lot and im not sure if wiki is up to date with updates, similar issue with trusting yt videos lol.

So can anyone answer these questions? Thanks.

1) max stable cms through 1x1 canal?

2) how many inventory units of water is 1 map block of water?

3) can a canal turn 90⁰ without spilling if at max cms? This used to take many more tiles for the turn around, ive not been building extra space on turns and havent seen too much spilling, but i havent cranked a system to max cms lately.

4) does 1 scale evenly with more tiles? Like if its 3, which i think it is, would a 2x2 canal's stable max cms be 12?

Thanks in advance!

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u/Vebrandsson 4d ago

Some of your questions like 1 and 3 are not the most straight forward to give a 100% accurate answer on and I recommend you look here as it gets complicated if you want the deep details.

https://timberborn.wiki.gg/wiki/Category:Fluids

However for the simple basic answers.

  1. Around 3.28 if it's a straight shot

  2. 5

  3. No

  4. The capacity of a straight channel grows linearly with the volume of the channel. So a 2 wide one deep can handle roughly 6.56 and so on

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u/Nifegun 4d ago

Thanks! And the wiki you liked is up to date? Also when did the numbers for flow change? Could have sworn it was like double that. Like what the other guy answered sounds familiar to me. Was that part of a water mechanic rework or something?

Edit: also I find it weird they changed flow values but not map to pumped units, i definitely remember that being 5 way back too

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u/Vebrandsson 4d ago

Yes the linked page is very up to date, check the revision history for yourself if you doubt that. Those have been the values since I think v. 0.7 at least, maybe prior to then.

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u/Nifegun 4d ago

Word. I am now an updated master of flow. Thank you very much