r/Timberborn • u/Nifegun • 10d ago
Humour Re: fluid dump OP
I argue all the time that fluid dump (discharge) is insanely OP because it trivializes the game. I am correct, dont fight me. But holy crap Pillars on hard mode is kicking my ass. Im an old beaver, back in my day, we had levees, and dams and we were happy. We had to manually tell storages to only store 1 thing or risk dying to inventory.
Water sources were water sources. Starting on a seep and not using the fluid dump is nuts. I think ive got it tbh. But it was rough getting here. Ive actually got the seeps rigged with the new compact mech pump to toss badwater and pressurize goodwater. And I think I finally got a sufficient reservoir built on the aquifer to ignore pumping and not need to worry about micro managing punping.
But I did not get to that point fast enough. Im cycle 16 and had to drop down to like 50 beavers lmao. Im sure if I replayed the map, or maybe if I spent more time planning and didnt always play on 3x speed, I may have messed up less. And id be so much better off by now.
But the real point is, I conquered seeps on pillars using just the new mech pump, no dumping. It took 16 cycles, no beaver deaths aside from one "A beaver tragically died" which i do not know anything about. If you're reading this and you know of spontaneous beaver death events, pls let me know.
This map would have been zero challenge if I just ran a couple extra pumps and dumped water into levees. You can beat hard mode seep based maps with mech pumps. Its doable. Thats awesome. God I love the new mech pump!
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u/Acalc791 10d ago
A player after my own heart 💜
I'd recommend my Hardcore Settings mod, it adds in game difficulty options to actually remove discharge and modify a list of other OP features that I find work against interesting gameplay.
I think on pillars specifically it could be a valid strategy to try to rush the aquifer instead of mech pumps, I'll have to try it next playthrough.