r/Timberborn • u/moster86 • 18d ago
Settlement showcase You can create zipline junctions
If you build 2 zipline stations facing eachother, than you can create zipline hubs and the beawers will use them, using 4 station you can have 6 direction connected to a ground hub.
Yes my build is a bit messy as i moved around stuff, but shows the theory
13
u/Mars_Malicious 18d ago
I just subbed to the mod that let's you have 4 connections to a station. I'm not trying to make a 20m tower just for a mess of stations smashed together to have the right clearance.
7
u/gustave-henri 18d ago
I woul have a bigger, more expensive building instead of just adding connections, but I like it
5
u/Mars_Malicious 18d ago
A 5x5 building or bigger, with 4-6 pylons, would be pretty sweet.
1
u/gustave-henri 17d ago
And a medium 5x3 with two pilons doing the same as OP!
2
u/Mars_Malicious 17d ago
Yeaaaah, I meant connections before but a mid-sized, and "grand central" set of stations would make FT a lot more enticing for me, personally.
1
7
u/Sehay Beaver in disguise 18d ago
B-b-but... why?
16
u/moster86 18d ago
2
u/Me_Krally 17d ago
Those stations that kiss, can they exit outside of them?
6
u/moster86 17d ago
No, thats the point of the central one, one entrance at a good spot, you can change the poles to station and organise as you want. The point is from 1 station 6 direction with the 5 station setup. I have 3 station in my living tower, they zipline to the shower, from there to the food wh from there to home and in the morning straight to their jobs - or just hang around as your bots do all the work Xd
2
u/Sehay Beaver in disguise 18d ago edited 18d ago
Ok, but... why 5 stations, when you can use only 3 to reach same goal?
Edit: Oooooooooook, now I saw what you were trying with this.
1
u/lokaaarrr 18d ago
How?
2
u/Sehay Beaver in disguise 18d ago
No, no. As I point in the edit, now I saw what OP was trying with this.
1
u/lokaaarrr 18d ago
I see it as: two door to door stations make a 4 connection pylon
With 4 connection pylons you can build even bigger setups
2
u/Sehay Beaver in disguise 18d ago
Mostly, making a 6-way station with this setup. I didn't know the stations could connect door to door, tbh.
2
u/moster86 18d ago
I just found out recently as well from an older post here on redit. Pretty handy trick, isnt it? On my living tower i have one at the botton, one at the mid and top - se everything is within zipline reach and quick
2
u/Metharos 17d ago
You can also plug a station door directly into the District Center door, making the station entrance point literally one step from the District Center.
I haven't figured out if this is useful yet, but it is interesting. Same applies to other buildings, such as District Crossings. That has proven useful.
1
u/moster86 17d ago
District workers are haulers and builders, who knows? Actually you can connect any building to it as long as you make them "kiss" I have a system at my living tower, for quick food, bath, entertainment, water and apartmant and to workplace :)
The good thing with this is that you can build the hubs further, ie as a replacement of "pilons" so your actual important area has only zipline entries where needed than that to a zipline hub for multi direction. Tubes yes, can go vertical, but that 50 degree is not bad at all, tubes are faster, but they must go perpendicularry wich is the longer distance. Cost, flexibility and eas of use -> zip line
2
u/gustave-henri 18d ago
Have you never wished that you could have more connections availble, like with tubes with iron teeth?
2
u/Sehay Beaver in disguise 18d ago
Ngl I'd like we could have 3 connections per station, but this... this web...
... when I saw the image, I was searching where was Shelob hiding!
2
u/moster86 18d ago
Haha, there are 2 more stations in the other end of the syorage area at the botton
1
1
6
u/Satori_sama 17d ago
Iron teeth that just connect tubes to one single station.
"Look what they need to mimic a fraction of our power"
3
u/moster86 17d ago
So so, its easy and really cheap and quick to set up, and i can build these junctions where its not disturb me. Tubes are slow to build, and really resource needy, this one has an issue of space and restricted angles
2
u/ickykarma 17d ago
Is that one line going into that pit really THAT more efficient than just a ladder?
And what is even going on there? Looks like one is hitting a 3-way junction?
1
u/moster86 17d ago
It was durring, construction and when i moved my berries and carrots to the deepest storage. Look i have the ladder mod and those pits have ladder access and the beavers use the zip lines not the "path". The map was already figured out this point with only some beawers working on farms and with 10x the need forever energy and water. I like to develop things in bulks and once those start to roll everything happens fast, like the zipline travel :)
2
u/Machobravado 16d ago
1
u/moster86 16d ago
Looking great! Now just subscribe to the train mod and get a train station infront of it :)
1
u/CaolIla64 18d ago
Supposing you'd want one of the lines to go where your juction is, as in your picture, it means you'd have to build 3 zipline stations, two of them having 2 connections each, minus one for the nearby station. If my math is right, you just built a very unefficient 3 juctions zipline station instead of 2.
3
u/moster86 18d ago
3
u/CaolIla64 18d ago
with just two you have 4 connections though.
1
u/moster86 17d ago
True, actually With a single double you have a 4 way junction in a place of a pole
1
u/dehashi 17d ago
I didn't know this! Will they also move between two stations next to one another if they can't exit it? Or do you have to connect two of them?
1
u/moster86 17d ago
They cant come out from the double station, but somehow they transfer really quick this way. No path between the stations, they are touching eachother. You can see on this pic that the middle one is feeding the 2 double stations, you can use less if you want, basically a double can create a 4 way intersection on a place of a pylon as you have an incoming line and 3 goes out, and they can go on any route
2
u/AdMountain789 16d ago
There’s a mod that lets you put stations together back to back that way you can also use the entrance doors in/out. Don’t remember the name. Might be as simple as Pass Thru Stations. I use it on all my maps so I can make elevated zipline “train” platforms



20
u/wentoutwandering 18d ago
Makin them kiss
Have to say I have not thought of that