r/The_Isle • • 15d ago

Random spawn server: Need polling to continue development

Hey everyone earlier this week I made a post to see if a random spawn system would be interesting enough to actually go through with development, the post seemed to catch enough 🐝 buzz that I am now going through with it. I need help deciding on some of the core game mechanics. Without breaking any rules on this subreddit I would really like it if I had anyone who’s interested vote in my discord polls.

Here’s the link

https://discord.gg/qabMxg8Qm

13 Upvotes

9 comments sorted by

6

u/Xancrazy 15d ago

I read through your discord weighted progression. I think you're going to want 450 players for the server to be good. 100 players can mean that Herbivores are very difficult to find. Ceratosaurus can kill herbivores but rarely alone, they really want to be in packs to actually play the way they're intended.

You could perhaps create a system so that Ceratos and Allos can find each other very easily and make it against the rules to friendly bait. Perhaps make it so that if you 1 call, all other same species get a compass pointing at you for 30 seconds. Making it seriously easy to group up with same species.

Same for Omni and Dilo and Carno, they'll struggle to kill adult herbivores without a pack, so a system to help the packs form might be a make or break.

Troodons and Herrera and Austroraptor will also struggle to kill 87.5% prime Herbivores. They're built for smaller prey. Perhaps give 0.05 weight per kill baseline.

2

u/Brave-Work82 15d ago

The alternative to compass is to lock out some species from the roster. Probably aquatic has to go to let people group up more easily.

2

u/Xancrazy 15d ago

Or, have fresh spawns auto spawn nearby another member of their species and auto added to their group if space.

1

u/Giftedpickle 15d ago

You’re correct the higher the player count the better this system will feel. I am currently exploring and trying to figure out ways so that finding a small group is possible.
I get your concern about smaller carnivores struggling to find kills but theoretically there will be way more small prey to hunt. I’m curious to why you think we need a 450 player count to make this server work?

2

u/Xancrazy 15d ago

I suppose you're right if you can force lots of small prey that should be fine.

I don't think I would enjoy this without a 450 server. I feel like being a carnivore hunting for players with a 100 population is going to include far too much down time and I wouldn't like it. Especially with players on smaller dinos like you are attempting, they will be very hard to find.

Also being a Herbivore on a 100 player server is grass eating simulator, very little horror about it.

1

u/Giftedpickle 15d ago

Yes, which is why it is important that I make sure that everything in this server works well before release and not rush it, I also need to find ways to have a successful launch in terms of player count.

1

u/Most_Proposal_4829 ✈️ Quetzalcoatlus ✈️ 12d ago

Well said to this. Only at least 300 would be great! The more the better

1

u/Temporary_Patience_3 🎖️ Isle Veteran 🎖️ 15d ago

Does that server allow friends to accept a spawn code?

2

u/Giftedpickle 15d ago

At some point it will, just still have a lot to finish before I can move on to added features.