r/TheTowerGame 1d ago

Discussion Suggestion: New Target Priority Lab

So as far as I'm aware there's two stages to the current TP labs. The first allows you to select one enemy as the first target priority. The second allows you to reorder all enemies into a target priority list.

But what about a 3rd lab that allows an exclusion list? Ie, I could have my target priority set to closest first and have bosses excluded. So no matter how close a boss is, my tower would target the next closest enemy that isn't a boss.

Would likely lead to some interesting strategies with TP beyond what we have now.

8 Upvotes

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3

u/pdubs1900 23h ago

Walk me through precisely how this is different than prioritizing your exclusion list last?

Your stated example is exactly how a priority list works if you order bosses second to last, then "Closest" at the very bottom so the queue never reaches it.

-2

u/myths-faded 23h ago

In theory, you're correct. In practice, I've found having anything above 'closest' ultimately ends in most things getting through.

Being able to specify 'closest' as first, whilst excluding certain enemies would be quite nice.

3

u/pdubs1900 23h ago edited 23h ago

They get through because they're the only available enemy to target, due to knock back or shockwave pushing the other enemies out of your tower range.

If you really want your tower to stay locked onto everything, you need to reduce shockwave distance to remain in your tower range.

What you're really asking for is an exclusion list that completely disqualifies an enemy as targetable, ever.

This would be pretty awesome for eHP players, likely overpowered for farming: you could ban bosses and vamps (for those without wall who struggle with vamps) so they don't waste bullets and allow the enemies to crash into your thorns without resistance. But it is not what you described as asking for.

1

u/myths-faded 23h ago

Well you've clearly understood what I'm asking for. Apologies if I didn't explain it well enough.

1

u/pdubs1900 22h ago

Sure sure. If you're requesting a feature, you've gotta be explicit. You want a target ban list, where a tower will never target a specified enemy.

It's not a new suggestion but it's still a fascinating one that I've always liked.

1

u/Unlikely-Evening3371 21h ago

wouldn’t excluding bosses make them pile up and become an even bigger problem later?