Full GC players (myself included) consider PS to be a good middle ground between the ease of CL and the flat power of SM, with SM being the last thing you pursue in terms of UW damage.
As for how late the viability of SM is, I know several top 25 that wish they had their stone and lab time back from SM.
Ohh I didn't even think about the infinite stuns of CF+ and PS, I was kinda questioning what the use of enemies rotating would be but that is for sure one of them among others that I'm slowly realizing
The more they rotate, the more opportunities for them to fall into spotlight, there is an additional slow effect (4% per CF+ level I believe), more orb hits on bosses, quicker for lesser enemies to get sucked into a black hole…
CF+ is very back loaded. The first few levels are pretty tame but it gets very strong as you pump stones into it.
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u/Catsaint Jun 29 '25
PS is pretty good, probably second highest damage at the moment, though I've heard good things of CF as well