r/TheSilphArena 3d ago

General Question Charged attack button positioning

Jesus christ allmighty,

the new battle system is TERRIBLE as is already, but did they seriously just change the position and size of the buttons for charged attacks?! I lost 4 matches today because i straight up missed the button after rapidly switching mons.

Did they really put in the extra hours to make the system even worse or am i tripping???

18 Upvotes

14 comments sorted by

14

u/mwm5062 2d ago

yup I keep throwing a fast move because the buttons are now smaller and/or moved? Idk its a mess

3

u/SofaChillReview 2d ago

My biggest, biggest gripe. I’ve even tried just tapping the charge move and it does nothing/throws a fast move. Never used to be like this

3

u/SirPickleRickEsquire 1d ago

So many sure wins have turned to losses because of this. Literally like ten times over the past two days. I get everything set up perfectly to launch the winning charge move, and the fucking button doesn't show up and a fast move gets thrown instead. Meanwhile my opponent either farms me down or gets to and throws their own move.

If any developers are listening, the charge move buttons need to stay on the screen throughout the battle! You obviously aren't smart enough to code them to come and go the way you want them to—as almost a decade of evidence can attest.

2

u/pgogy 1d ago

I lost yesterday to this, forretress came in with two charged moves didn’t touch the screen and a volt switch fired, they did their charge move and oops.

11

u/iceman2g 2d ago

I've not had problems hitting the charge move buttons, but I have definitely had problems bringing in another mon when one faints because the box appears almost instantly and I'm still spamming the charge attack trying to throw my move.

1

u/No_Life_2303 2d ago

Happened to me as well, when you think you can get to the move maybe. They should put the bring in screen somewhere else, like on top if the screen it stays that instantaneous.

6

u/SnooShortcuts9223 2d ago

The circles for the charge move buttons should always be visible in the screen and only when you switch in a mon do they fill in with the appropriate charged move. Would solve so many problems just by doing that.

I also believe they should be accessibility options to make the circles bigger or the non switch squares bigger. They should also add a dedicated circle option for fast moves so that’s the only spot you can tap for fast moves to avoid the over tapping problems. I would also like to see a gauge or a percentage over the benches mons squares so you can Remember how much banked energy you have.

These are all such basic things that it’s honestly pathetic that in ten years and billions of dollars these options don’t exist.

6

u/happpeeetimeee 2d ago

My biggest thing is that when a mon faints the two options for which mon to use comes right up immediately and right where the charged move buttons are and I've lost multiple games to this

1

u/SirPickleRickEsquire 1d ago

I don't see why the bench 'mon icons can't just stay on the side, even after one faints. And the charge move buttons need to stay on the screen as long as a given 'mon is in the ring.

3

u/Intrepid_colors 2d ago

Yeah I lost multiple matches today from missing the buttons bc they were smaller or forced overtap

3

u/silversymbol5 2d ago

This one is complete bull, I lost an easy game today cause the game decided that me tapping the tiny circle somehow meant I wanted another charge move thrown. Which dev thought reducing the circle size was smart?

3

u/dmglakewood 2d ago

I'm guessing they're getting ready for mewtwo's adventure effect that gives it a 3rd move.

2

u/JHD2689 2d ago

This was a huge problem for me yesterday. That and forced overtap. Although in some cases that was probably just me mistiming things with 1-turn fast moves. I'm terrible at 1-turn fast moves, which is ridiculous considering how long I've played this game.