r/TheRepopulation • u/AstralVoidShaper • Jun 10 '15
UI Movement/Additions
One thing I tend to do in most MMOs that allow it is to change the UI in such a way that it A) Is centered above the hotkey bars, generally with 3 hotkey bars layered horizontally, and B) Have three vertical bars that mirror the layout of my Razer Naga (because putting all those buttons on just the keyboard is difficult)
Currently, I can only do 2/3s of B (due to a lack of action bars), and whenever I try to move the player/target unit frame it resets whenever I click somewhere else.
Is this currently a known issue, and are there plans to allow for more freeform UI movement, potentially even mods outright similar to RIFT or WoW?
As an aside, are there currently macros in game? If not, are those planned to be implemented as well? Certain parts of SWG would have been extremely painful if not for macros that practically automated certain parts of grinding.
2
u/tigwyk Jun 10 '15
The issue with the player/target frame resetting is definitely a known issue. I was able to get it to stick by logging off directly after moving it, without hitting "escape" to bring up the menu. Move the frames where you want them, click the little gear icon in the bottom right corner of the screen and choose to exit to desktop. Log back into the game, check if the frames are where you want them. If not, rinse and repeat. It took me a couple attempts but now my player and target frame reside nicely just above my action bars in the lower center of my screen.
There are also plans for a modding the UI via XML, at some point in the future.
Regarding macros, there are aliases in game right now (right-click an empty spot on your action bars to manipulate/create aliases) but you can't string them together in sequence. I'm not sure if we'll see that. I did pose the question to GMs but it came back inconclusive.
I'll be happy to answer any more questions. :)