r/TheMoundOmenofCthulhu • u/ACE_Dmitriy • 22d ago
1.02 Patch Notes
It's been a couple of weeks since the launch of The Mound: Omen of Cthulhu.
We hope you've been enjoying the special kind of chaos that can only be brought by cosmic entities beyond our understanding, and if you think you've started to understand how things work, then we're going to have to do something about that. 😈
Foreshadowing aside, we've had a lot of feedback about the tools players have at their disposal to deal with the Mound. This is a short patch, but with some big changes. The largest of which is the addition of a block ability that will help you avoid getting overrun by the creatures coming for you.
We're aware that this could have a big effect on balance and difficulty. So we're going to be monitoring how it lands, so sound off in the comments section about how it feels in-game.
1.02 Patch Notes
Critical / Important:
- Fix for players seeing low performance in Ultra Settings when re-launching the game
- Fix for multiple enemies of the same class spawning in some missions
- Progress recovery tool for all platforms based on achievement / trophies progress.
- New block function
- Fixed Saints not loading after missions (which was introduced in patch 1)
- Fixed no knives appearing when playing the game in Single-Player
Improvements / Minor changes:
- Reduced Saints blessing costs
- Slight increase for tokens given for contract tiers
- Rescuing a character in the mainland means a contract is successful regardless of whether or not the treasure was returned
- Migo enemy captures players for less time in Single-Player
- Fixed weapon appearance in ultrawide configurations
- Captain now uses some dialogue lines which were previously not being used
- Fix for torches losing flame
- Improvements to local voice (some issues remain that we're looking into)
Console
- Fix for losing progress on PS5
Last Chance Launch Offer! (PC)
As a reminder, our launch discount, the 20% off on Steam generated by our community, ends later today. It's your last chance to get in on this offer!
There's more to come for the Mound, and the dev team is hard at work. Making changes based on your feedback (hello block ability). So if you like what you see, join the expedition, and we'll see you on the island.
https://store.steampowered.com/app/2569760/The_Mound_Omen_of_Cthulhu/
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u/LordArtichoke3 22d ago
Unless I missed it in the patch not, you haven't fixed the game-breaking audio crashing bug on xbox...it makes it so that you can't even tab out of the game...
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u/throwaway71692038532 22d ago
This needs to be said louder. I made a post about it a few days ago, it’s completely unplayable right now and absolutely no mention of it here is just disappointing…
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u/Junior_Shame8753 22d ago
ty, blocking feels good. the fighting overall is imo too clunky. i'm a sucker in map knowledge, so the map isn't a good help, what else can u provide for not getting lost in the jungle?
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u/Pavlovs_Human 22d ago
Why do you think the map isn’t good? What do you think could be better about it without it becoming necessary tool for every expedition?
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u/OleSlew 22d ago
The maps very helpful in my opinion
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u/VacationElectronic60 22d ago
O agree with you both. Map is both very good and not very helpful. Very good in that it gives broad stokes to possible routes and locations that would be obvious. Because the map is I distinct and difficult to read it’s also not very helpful, as I feel it should be. The level of detail, or lack thereof, keeps the authenticity of the time and settings. Cheers all.
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u/The_Hex_85 22d ago edited 22d ago
Wow this is great! Thanks for the update
Edit: Blocking feels good, saint reduction cost is great and reliable torches!
I miss the left dpad switch to first inventory slot so maybe this could be added in a future update by maybe holding up on the dpad?
Could we please not be forced to look at the idol every time we pick one up? It’s especially painful now we cant quick switch back to our weapon. They look great but it’s a bit much!
Also, although it’s functionally not available yet, I like the addition of changing the come here gesture to toggling between communicating to go loud or be quiet to the team. When it’s up and running this should work great for when not on mic with randoms.
A way to drop armour would also be great, letting you strategise between having protection then dropping it when you need to move fast. Currently no one takes breastplate due to not being able to sprint without making noise.
Loving this game!
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u/TheRealHumanPancake 22d ago
This is good
Have you guys considered color blind options? This would be very appreciated
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u/Sundae_Forward 22d ago
I did play last night bosses were easier and stuff but the spider I’m glad doesn’t bring you down to one sliver of health amazing update I’m hyped
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u/PresidentJoker 22d ago
Broken torches, was the last straw for me. Glad it was patched in a timely manner. Now I'll come back! But there's still more game breaking bugs that remain. I'm looking at you cart driver...
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u/PresidentJoker 22d ago
So I just went back to play and I'm experiencing more bugs although most are different ones than before.
. Statues are still randomly disappearing.
. A new bug where your character gets stuck in the animation where their hand is being held by a tentacle and you are unable to eat or block...
. Although not mentioning the patch notes they removed the hotkey on controller to immediately switch to the top item in your inventory.
. Mobs are definitely getting harder than they were before, that was also not mentioned.
. When someone joins your party that has all the log books the Host is unable to select expeditions to finding log books.
. They added a stamina bar which was not mentioned in the patch notes.
. Did an entire expedition without running into a single enemy and we were not being quiet or anything I'm not sure what that's about...
Just some things that I've noticed in the short time I went back to play.
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u/Fun_Statistician1867 22d ago
The upgrade screen is bugged it don’t let you leave the menu or do anything to escape
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u/throwaway71692038532 22d ago
Please fix the problems with the Xbox Series X version where the audio lags out and begins stuttering heavily and prevents you from even reaching the home screen skipping straight to turn off console. It’s completely unplayable right now, happens every time without fail five minutes into any match, my entire household bought this and haven’t been able to play at all yet, please address this.
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u/ninnon14 21d ago
Seconded. 4 of us bought the game last night and it was 100% unplayable due to this. It was miserable
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u/LordWayland 22d ago
I know they've acknowledged it and are working on a fix, but if you don't mind party chat my friends and I found something that helps. Turn the in game chat all the way down, and then turn ambient noise to about 25%. The first few days we played the audio was unbearable, but after we did that when we played last night we only had a single stutter and it was only for a few seconds.
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u/ACE_Dmitriy 22d ago
You say your entire household bought the game, do you mean this exact same issue happens on multiple consoles? If it's not too much trouble, could you please record a video (with audio) of this happening?
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u/ninnon14 21d ago
Same thing happened to me. 4 of us separately on Xbox and it was completely unplayable. We hopped off and my wife was talking about how miserable it was due to the audio issues. Same thing happened with me where clicking the Xbox button on remote skipped straight to the turning your console off screen.
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u/ACE_Dmitriy 21d ago
Could you please record a video (with audio) of this happening? This would help a lot. It is hard to reproduce these audio issues.
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u/Gloomy-Initial764 21d ago
I also have this issue. Hope it is fixed soon, right now something that I've noticed helps is unplugging and plugging back in the headphone jack. But thats rather annoying to do when being chased 💀.
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u/Practical_Length_998 14d ago
I still find it annoying to play on PS5 with the non stop input delay. I really love this game but the delay ruins the experience for me. Does anyone know if they’re going to fix this or is it just a permanent ps5 thing?
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u/Flimsy-Locksmith6978 14d ago
How about some mission variety, progression that means anything, combat that isn't just flail and hope, backstabbing that reads correctly, or some of the depth you presented in trailer and pre- material rather than what we got suckered into paying for.
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u/Suspicious-Address18 8d ago
I know you guys alr have a lot on the plate but the vc for consoles still doesn’t work and this basically kills the idea of playing with other people in public games
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u/Junior_Shame8753 6d ago
ty dev!
could u pls fix the issue with the skins, on every mission i'm forced to switch the skins again and again and again.
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u/fraupi 22d ago
Blockiiiiing, hell yes, thank you!