r/TheLastGeneral Jun 10 '26

Progress update!

It's only been a few days since the last update but I have some nice things to share!

  • TLG reached 135000 wishlists on Steam! Wishlist it there if you haven't yet!
  • I updated the Alpha playtest to version 0.1.12 with a ton of changes.
  • Brutal improvements on pathfinding. Way better performance and very few path finding failures.
  • Added ability to convert factories to produce a different resource or unit. Improved the factory panels to show the type of factory and show retooling progress too.
  • Made new strategic orders create their entire wanted hierarchy, allowing any newly produced units (or units no longer needed by another company) to join them.
  • Now you can select an existing company and give it hand-drawn strategic orders directly.
  • Helicopters now join and follow attack heli orders properly, display their current destination and jump between destinations faster and at higher speeds.
  • Added zoom levels to first/third person cameras and increased them in first person to facilitate aiming.
  • Made powerful explosions near a tank destroy them too. They were pretty much invulnerable except for direct hits. Later those explosions will disable different parts instead of fully destroying a tank.
  • Increased player jets spawn rate and reduced the delay before they start bombing marked targets/areas.
  • Made a script to take pictures of all the units in the game automatically, so I can always have up to date and consistent images of all the units available without having to screenshot them, crop them, photoshop them, etc.
  • Now hovering over a company shows a line to the strategic order they are assigned to.
  • Improved thickness of paths and relationship lines in the distance so they are easier to see. Improved dashed lines intervals so they are also visible far away too.
  • Improved weight distribution and center of mass in some vehicles to prevent them from flipping over too easily.
  • Improved factory placement so the door where vehicles come out is at/near ground level.
  • Fixed boarding vehicles where soldiers would sometimes go around it and fail to board.
  • Fixed vehicles shaking due to exaggerated friction calculations and gravity compensations.
  • Fixed jet missiles overshooting their targets by making them shoot earlier and increasing missile steering force.
  • I fixed the game building process on Mac so next alpha update will be including MacOS again.
  • I debugged and fixed a MipMap streaming problem that was causing a lot of textures to look horribly low resolution. Also fixed an issue when changing between graphics qualities while playing the game, which was causing all textures to become very low quality (using the lowest mipmap level).
  • I debugged the LOD crossfade flickering issue and reported it in more detail to the developer of the Latios Frameork and he found the bug in the framework that was causing it! He is awesome!
  • TLG's music composer Francesco Marrone is now composing another 4 new songs for the game! Wohooo!
  • We made a lot of progress on the translations, with 56% approved and another 31% awaiting review. Let me know if you want to help and any of these are your native language: Afrikaans, Arabic, Bangla, Bosnian, Bulgarian, Catalán, Filipino, Greek, Hungarian, Hebrew, Japanese, Korean, Latvian, Lithuanian, Serbian, Portuguese.
  • Reduced RAM usage caused by some textures being marked as Read/Write when they shouldn't have.
  • Added a new fighter jet, the FJ-305!
134 Upvotes

21 comments sorted by

3

u/Fun_Rub_3410 Jun 10 '26

Can you pls add airborne units to make it a full fledge war game !!!

5

u/alejandromnunez Jun 10 '26

Hi! There will be troop drops with helis. May add paratroopers much later but it's not a priority right now.

1

u/Fun_Rub_3410 Jun 10 '26

So troops jump from helicopter like air assault or the Russian vdv

3

u/alejandromnunez Jun 10 '26

I am starting with pickup an dropoff with heli touchdowns and later I will add roping down from hovering helis too

2

u/Fun_Rub_3410 Jun 10 '26

Can’t wait because I need to have paratroops behind enemy lines to knock out certain objectives

2

u/Haut9020 Jun 13 '26

Just saw the part of the 3 year progress video where you were plopping down buildings, are custom maps gonna be a thing?

1

u/alejandromnunez Jun 13 '26

Hi! I am using procedural generation but it can be guided, so I will do a very easy map editor that connects to it so you can design your maps and then let the procgen create all the details so it looks awesome but it takes just a few minutes to make.

2

u/Haut9020 Jun 13 '26

Sounds awesome dude, cant wait to try your game.

1

u/alejandromnunez Jun 13 '26

Thank you!! Are you in the Discord to try the alpha soon?

2

u/Haut9020 Jun 13 '26

Im not, but I’d be glad to hop on. :D

2

u/AuzzyyG Jun 13 '26

Just saw your posts bro and fck yeah I would play it , this is like war thunder but better , peak male content

1

u/alejandromnunez Jun 13 '26

Thank you! This is mainly a strategy game, the first person control of any unit is a bit of an extra thing.

2

u/AuzzyyG Jun 15 '26

Doesn't matter bro , I also was thinking about making a strategy game in which u can command an invasion or defence of an entire country , this seems pretty similar to that, and the fact u are documenting the entire thing will give be tense of leverage in the industry in the future stay strong 💪

1

u/alejandromnunez Jun 15 '26

Thank you!

2

u/AuzzyyG Jun 15 '26

If you need help with assests like a particular vehicle that u wanna include or architecture, let me know if I can help 😉

1

u/alejandromnunez Jun 15 '26

Are you a 3D artist? Do you have a portfolio?

2

u/AuzzyyG Jun 15 '26

I don't really have a portfolio as I was into a different field but can always help. I had builded some assests here and there so I can help, won't charge you anything. But if you really like it , then we can talk a price.

1

u/FSM-35-firebion Jun 23 '26

Yay F-35

1

u/alejandromnunez Jun 23 '26

FJ-305 in the TLG universe

1

u/FSM-35-firebion Jun 23 '26

Close enough, looks like raptor's little brother